@polygrafixi
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Game dev Artist and Designer Working on a strip club business management sim game: https://nitter.cf/t.co/m9UK3pji8y
Utah, USA
Joined February 2009
- Tweets12.9K
- Following5.7K
- Followers10.1K
- Likes28.4K
Pinned Tweet
Day 67 working on Strip Club Empire, An 18+ business management sim game. One night running on its own. Every body in this shot is making its own decisions I just built the rules and watch what happens. #adultgames #indiedev
Wishlist on steam: store.steampowered.com/app/4…
polygrafix retweeted
According Jung's Union of Opposites, the division will get so extreme that humanity collapses before it regenerates.
this was a rough night fighting IK in the animations but i finally got it resovled and was able to do some playtesting.
nitter.cf/i/broadcasts/1rGmqpYpn…
day 77 Working on my biz management game - Strip Club Empire nitter.cf/i/broadcasts/1rGmqpYpn…
polygrafix retweeted
*Live Now* Indie Demo Reel! Let me see your demos! Playing games made by YOU! Tonight we'll be playing...
Wand & Order
Ballistic Brews
Undying Soul
Rose of Dragontail
The Shaman Diary
and who knows what else! Always happy to fit in others that stop by!
twitch.tv/kristinabutkev
Just had an odd thought with all this discussion in speaking with something like a ChatGPT were verbally talking to the AI. It’s able to capture our personality in the conversation and I wonder if in the future when we die that open ai might offer a service to allow the offspring or relatives a chatbot that emulates their father or mother.
polygrafix retweeted
Clonning indie devs games with AI like this is very bad. I hate to say it, but this is a straight stealing and a Slop. If you want to use AI, be creative. Tech gave u the tool but cant give u a brain.
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HEY!
I just passed 200 wishlists for my game - Strip Club Empire!
Thank you, The support means a lot!
I hope to deliver a most exceptional gaming experience to you in just a couple more weeks.
store.steampowered.com/app/4…
No chips. No risk. Just your strategy. ♠️
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This channel supports indie game devs. Sub to them and submit your game for them to play to get additional exposure
Guys, I’m opening up another channel to help promote indie games and give developers something a little more useful than just another repost. 👀
I’ve been setting up an official PokeIndie YouTube channel, where I’m planning to actually play demos and games, record the gameplay, and give honest feedback along the way.
The plan is to publish around 1 or 2 videos per week, so I already know the queue could get pretty crazy once more games start coming in. 😂
Before the first video goes live, I’d really appreciate it if you could subscribe and turn on notifications.
Having even a small audience waiting for that first upload would give the channel some momentum from day one, and ultimately that means more visibility for the indie games I feature there.
Subscribe here:
youtube.com/@pokeindie_offic…
Another small step toward giving good indie games more places to be discovered. 🧡
polygrafix retweeted
DEMO DAZE 2 HAS BEGUN!
WE'RE LIVE, SANDBOX!
It's 5:30 AM, and we've got a whole day of indie demos ahead of us! New games, new discoveries, and NO RUSHING! If a game grabs us, WE STAY!
Watch for posts throughout the day to see what we're playing!
LET'S FIND SOME GAMES!
DEMO DAZE 2 IS TOMORROW!
We're going LIVE at 5:30 AM ET for another all-day indie demo adventure!
We've got a solid lineup ready, a pile of games waiting behind them, and absolutely no idea how many we'll get through.
If a game grabs us, WE STAY. Follow this thread tomorrow as we jump into each game!
Indie devs, there's still room for more. Got a demo? DROP IT BELOW!
This is how i work with AI to build my game. Right now, adjusting jiggle physics and claude opus 5.5 is capturing frame by frame to ensure scientific accuracy.
I can't even make this up, lol
Did you know most blackjack players are playing wrong?
That's actually why we built this 👇
Blackjack Bailey VR lets you practice real strategy in a VR casino environment.
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He’s not wrong.
I’ve spoken to over 50 people 1:1 over the last several months to better understand how they code with AI.
It’s an absolute mess.
Here are the top 8 mistakes I see.
0:00 - Intro
1:19 - Mistake 1: Talking to 2026 models like they’re 2025 models
2:43 - Mistake 2: Devising funky metaphorical factories to orchestrate your agents
3:59 - Mistake 3: Treating context as sacred
6:02 - Mistake 4: Treating previous conversations as sacred
7:59 - Mistake 5: Having a todo list
10:00 - Mistake 6: Using funky tools
13:47 - Mistake 7: Stressing over code quality
24:27 - Mistake 8: Using branches and worktrees
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Dealer shows 10
You have 16
Do you:
A) Hit
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