Developing "We Were Dumb" (working name) Particularly interested in cooperative game design and including audiences in the experience.

Joined December 2020
This #GMTKJam was an incredible learning experience. I was able to experiment with implementing a turn-based game (somehow had never done this). Featuring a resource-based system to create behaviour for enemies and it tied everything together with async functions and awaits 1/5
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The behaviour of enemies is a bit messy to design through the editor, but we were short on time. We created very small Godot Resources (called Actions) that would be used to sequentially build up an enemies behaviour. Even our designer started implementing some! 4/5
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In the end, we couldn't submit a working version. Some enemies would lock the game because their Action would not finish. Still, it was a blast working on it and I learned a ton! Here's the link to the itch page: cheeseriners.itch.io/protect…
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Today's work for #godotwildjam included: * Connecting buildings * Placing multi-tile buildings * Recipe buildings with multiple Inputs I am proud of what I've been able to achieve in a relatively short time. 😬 #godot #gamedev #factorybuilder #roguelike
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Formatting got messed, oops
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Pedro Pais retweeted
Releasing tomorrow is the Brick Kit! It features 30+ shapes in 8 styles (featuring different stud designs and detail levels). It'll be all free, CC0!
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Today, @JoniGuerreiro is presenting "Investigating Virtual Reality Locomotion Techniques with Blind People" in room 221. Come check it out! @lasige @cienciasulisboa #chi2024 #vr2024 #assets2024
🎉 Our work on: "Investigating Virtual Reality Locomotion Techniques with Blind People" was accepted at #chi2024. Check the thread for highlights and a link to the preprint! #chi2024
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Letícia @LeticiaSeixas now presenting this work, going through an extensive set of 4 studies stellarly #chi2024 @lasige @cienciasulisboa @carlosapaduarte
🎉 Excited to share that our research "Exploring Mobile Device Accessibility: Challenges, Insights, and Recommendations for Evaluation Methodologies" has been accepted at CHI '24! Check the thread for highlights and a link to the preprint! #mobileaccessibility #chi2024 📱 [1/6]
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Our final #chi2024 paper presented by @diogobranco94. This paper builds on our 5+ year embedment on a clinical institution (directed by @joaquimjferreir), in what we think is a great example of radical multidisciplinary @lasige @ideafastproject @HealthPortugal @IMMolecular
🎉 Thrilled to announce our publication accepted at CHI '24: "Co-designing Customizable Clinical Dashboards with Multidisciplinary Teams: Bridging the Gap in Chronic Disease Care" Check the thread for highlights and a link to the preprint! #chi2024 #healthcare #chronicillness🏥
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A part of the Portuguese crew at #chi2024 with people from @TechPeopleLab @lasige @cienciasulisboa and friends from @iti_larsys @istecnico and @UnivdeCoimbra #LisbonHCI #TugaCHI
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Pedro Pais retweeted
Input Prompts are now available! Contains 800+ glyphs for common input types, including overlays and generic controls. Includes PNG (64×, 128×) and SVG, plus an overview of all glyphs! Completely free, public domain: kenney.nl/assets/input-promp… #gamedev #gameassets
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Leaving Hamburg after #reCHInnecting What a great experience attending my first in-person @acm_chi ! @TechPeopleLab
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The Remote Communication and Collaboration session has just started #chi2023! @fmsrocha will present our work entitled "Coding Together: On Co-Located and Remote Collaboration between Children with Mixed-Visual Abilities". Check it out in Room X11+X12 (3rd paper in the session)!
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Fascinating study on blind gaming @acm_chi #CHI2023. My Zelda Cane references the use of Zelda’s sword to discover and orient through striking the game environment…amazing
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Today at #CHI2023 @davgonalves presenting their (Awarded Best) paper "My Zelda Cane" 👏 @JoniGuerreiro @andprodrigues @pgpaisdev @TechPeopleLab
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Session "Games beyond gaming" is about to start, Room Y3/4 #chi2023! Come and see @davgonalves presenting our paper "My Zelda Cane" which received a best paper award. @TechPeopleLab @lasige
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Arrived in Hamburg yesterday. Ready for #CHI2023 @TechPeopleLab
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