design, share, ship

Joined August 2024
Paper retweeted
so the stack this time was pretty simple: · WebGL + GLSL shaders for the skins · @Paper for the tile layouts. They’re parsed on the html canvas and imported from there, and portraits can be sent back to it too vía MCP. Most of the skins also come from the Paper Shaders lib <3 thanks to @uuuuuulala brilliant engineering · Good old FFmpeg, with basically every encoding decision left to Claude Opus 5.5 · Web Audio API: you can spot some sound design tied to the same semantics. Very WIP, tbh, and something that can keep evolving as new episodes come out
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Replying to @paper
@paper at @resend forward! we made almost 200 custom shirts for the builders who attended today’s conference. honored to sponsor such a thoughtfully crafted event 🩵
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Paper retweeted
Leo - 15 y/o founder
@leodevOct 17
you can get much better landing pages out of AI agents if you stop asking them to design and code everything in one go instead, use @paper to explore the design first go section by section: - make a bunch of different hero sections - try different layouts for the product demo - explore how the features could be shown - put the variations next to each other on the canvas that's what makes Paper useful. you can actually see the different directions instead of trying to imagine them from a conversation pick the parts you like and keep iterating. maybe the headline from one hero works better with the layout from another once you have a general direction, bring those sections together into a page then have the agent turn that into actual code that's when i'd add animations, but they should help explain the product. show an action, show what changed, make the interaction feel good not an annoyingly slow animation you have to sit through just to read the page try gradients or dithers where they fit too (i have two really cool projects coming for this 👀) the screenshot is one of my designs in Paper
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man I love paper
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Got so inspired by this post that I dropped everything to make a Paper Mono poster series. For the love of design.
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So many incredible details on the @paper mono page... feels more like a fully-featured type creation tool vs. a typeface marketing site... well done team.
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the @paper canvas is now inside @capydotai's cloud coding agent‼️ two interesting things about this: 1. while we work on remote MCP, this integration is a great way to work in Paper without needing the desktop app open (or from your phone 👀)
Introducing the Capy @paper integration The easiest way to design with cloud coding agents Paper runs in Capy's VMs, so your agents and teammates can design together from any device
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Paper shipped the most impactful feature in the history of design tools (I would never exaggerate) you can now change opacity while using color tokens
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Paper retweeted
damn, my graphic design dream didn’t just come to life, it’s evolving! please look at these pieces of art Oliver just brought to us 🔥 pink is the new orange, babe designed with @paper of course :)
Got so inspired by this post that I dropped everything to make a Paper Mono poster series. For the love of design.
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difference between taste and slop prompting ai is just a tool after all
want to see how the whole Paper Mono launch video was made? everything is code but I didn't touch any of it here we go 🔥
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Paper Mono is out! paper.design/mono
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Paper retweeted
want to see how the whole Paper Mono launch video was made? everything is code but I didn't touch any of it here we go 🔥
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Paper retweeted
btw the @paper file is also free and open source did you get it? 🤩 official prints coming soon
Paper Mono! sooo excited to finally release our free and beautiful mono font it works incredibly well for design, coding, and even prose, and it’s packed with features: variable font weight, coding ligatures, duospacing (!) for long-form text, and more. sound on:
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small improvements and additions to @paper MCP lately: • `list_files` becomes `list_resources` and includes folders • added `rename_resources` to rename files and folders • added `rename_pages` to rename pages in a file
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Paper retweeted
new @paper mono font looking sharp in vscode
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Paper Mono v1 📄
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I'm rebuilding my portfolio with Codex, but I still love editing on a canvas. My @mobbin + @paper post went viral last weekend, so here's the tutorial you asked for.
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Paper retweeted
I REPEAT, YOU CAN COPY PASTE FROM @figma TO @paper AAAAAAAAAAA
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Paper retweeted
made a custom icon pack for an upcoming project with @paper
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caught up with Hugo who gave me a tour of paper feels like it just unlocked a creative part of me ❶ the mcp server is really powerful. using opencode to drive the canvas fits my mental model for working with agents much more than using a built-in agent (like figma) ❷ using opencode as my agent gives me infinitely more options for pulling in context and information from different sources ❸ the snapshot tool combined with paper’s html/css canvas model makes pulling in existing designs and editing them super easy. i can see this being especially useful when you need to design something that already exists in the browser, but there’s no design file for it. maybe it was built agentically, and now you need to give detailed design feedback. instead of writing detailed prompts, you can snapshot the actual implementation, edit it directly in paper, then use the mcp with opencode to reimplement those changes.
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