
Retro-Technology for Today's World: Retro-Computing, Retro-Gaming, Retro-AV and more! Editor @retromelody #retro #retrogaming #retrocomputing🕹️
Melbourne, Victoria
Joined February 2009
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- Following1.3K
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Rebecca Heineman, a brilliant and accomplished programmer and video game creator, passed away today after an unexpected battle with cancer.
callapple.org/obituaries/reb…
Paleotronic Magazine retweeted
Control turtleSpaces and 'vibe code' Logo procedures using an #LLM via our new Model Context Server #MCP
turtlespaces.org/2025/08/04/…
#AI #Claudecode #retrocoding #retrocomputing
Control an Apple IIe emulator using an #LLM with microM8's new #MCP server !
Use LLMs such as #Grok or #Claude to control a virtual Apple II.
paleotronic.com/2025/08/03/c…
#vibecoding #ai #retrocoding #appleii #emulation
The business model for @recursecenter is to act as a recruiting agency for its participants so I suppose it's no surprise they're actually not willing to help people who don't want a job, despite what their website says. Which I suppose is fair, everybody's gotta eat. #Coding
I was going to learn #javascript so I could upgrade our interface but sadly it wasn't enough for them =P
Paleotronic Magazine retweeted
Bauble Tree #creativecoding #dailycoding
#codeart #dailyart #generativeart #codenewbies
A randomly-generated #christmas tree made of baubles
TO baubletree
reset : hideturtle : penup
setbackgroundcolor blue
setbackgroundshade 10
back 100
;base of tree:
repeat 5 [
;repcount = repeat loop counter
setfillcolor 10 + repcount
icosphere 12 - 2 * repcount
forward 12 - 2 * repcount
]
down 90
;tree:
repeat 10 [
setfillcolor repcount
;level:
repeat 8 [
;repabove X = repeat loop above X
;counter (eg parent, grandparent loop)
pushturtle ;save turtle state to stack
up 40 - 2 * repabove 1
;branch:
repeat 6 [
forward (10 + random 15) * (1.1 - 0.1 * repabove 2)
right 30 - random 60
pushturtle
icosphere 3 * (1.5 - 0.1 * repabove 2)
;sub-branch
repeat 7 - repcount [
forward (5 + random 10) * (1.1 - 0.1 * repabove 3)
right 45 - random 90
randomfillshade
icosphere 2 * (1.5 - 0.1 * repabove 3)
]
right 90 + random 180
popturtle ;restore turtle state from stack
]
popturtle
right 45
]
raise 22 - repcount ;elevate turtle
]
;top:
setfillcolor yellow
repeat 10 [
icosphere (11 - repcount) / 4
raise (11 - repcount) / 3
]
;orbit camera around tree:
forever [cam:orbitleft 1 : wait 5]
END
Feel like sending out retro holiday cards this year? You might be interested in theprintshop.club which hosts the classic Apple II Print Shop application in the browser, and downloads PDFs of your printouts to your computer!
#retrocomputing
#retro
#printshop
#appleii
Apple Logo II never looked so good!
With hundreds of commented examples, it's fun to learn about Logo coding through exploration. Play a game and see how it works, change some code and see what happens. Logo's natural language syntax is easy to understand and the possibilities are endless!
turtlespaces.org/weblogo/
Paleotronic Magazine retweeted
Halloween Jack-O-Lanterns #creativecoding #stemeducation #Halloween #CodeNewbies
TO pumpkins
reset
settypefont "Creepster
;you can use any Google Web Font!
settypesize 28 ;size in turtle-units
penup : setxy -100 -100
setfillcolor red
raise 10 ;we use raise and lower...
typeset |Happy Halloween!|
;print text in view window
lower 10 ;...to order layers of
;elements from front to back.
home
setmodel [pumpkin]
setmodelscale 1.5
repeat 100 [
wait 10
hatch [
;hatch new turtle
penup : raise 2
setmodel [pumpkin]
setmodelscale 0.2
penup : showturtle
elastic : torque
randomheading : bounce
thrust 100 : linger
;linger waits forever
]
right 2
]
forever [right 1 : wait 1]
END
TO pumpkin
penup : setfillcolor orange
randomfillshade
quad [10], 50 ;stem
oval 50, 45 ;pumpkin body
raise 1 : setfillcolor black
setfillshade 0
;eyes:
forward 5 : slideleft 20
right 10 : fiso 15, 25 ;left eye
left 10 : slideright 40
left 10 : fiso 15, 25 ;right eye
;nose:
right 10 : slideleft 20
back 9 : spot 6 : back 32
;smile:
setanchor [0 9 0] : orbitleft 72
repeat 13 [
fiso 5, 10 + 13 * sin repcount * 13
orbitright 12
]
END
I've been playing with @turtlespaces re-(de?-)creating some classic #retro logos in, well... #logo... I think my Apple logo (written mostly in Apple Logo) needs a little work! But still, it's cool to make these things in an updated version of a 40-year-old language #csed #c64
....and we're back, thanks to @linode's great support!👏👏👏
Our provider, @linode is having problems and the server hosting microM8 updates and content is unavailable. It will return once our provider has solved the issue.
Web-based Applesoft BASIC and Apple Merlin Editors now available… wp.me/p9TWxA-5Rl #applesoft #assembler #assembly
#Kansasfest has kicked off with a keynote from #Wizardry developer Robert Woodhead #appleii #rpg #dnd watch live on YouTube #appleiiforever youtube.com/watch?v=WvgD3blx…
Our little turtle has come a long way from microM8!
Floaty #Turtle! Flappy Bird in #Logo -- play it in the browser! Click the flag in the bottom-right hand corner to start... #teampapert #constructivism #kidscancode #kidscoding turtlespaces.org/weblogo/pla…







