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real-time updates when osu! runs into trouble. run by @ppy

on the BanchoBoat
Joined September 2009
aware of server issues. we lost a redis instance and are waiting on recovery. we have a backup ready to go, but are not immediately switching to it as all session data would be lost (meaning every user would have to login again).
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we've gone with the replacement option. note that you will need to login again, sorry for the inconvenience! things should be back online now.
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this only affects osu-web, lazer, and api v2. stable, bancho and api v1 are resilient and doing fine.
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doing some beatmap mirror maintenance, newly uploaded beatmap may be unavailable momentarily (ranked beatmaps should not be affected).
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all done, everything should be back to normal. please let us know if anything looks wrong!
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maintenance will start in just over 20 minutes
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thanks for your patience, maintenance completed. there's still a bit of extra work to do before mod/friend/country leaderboards and the public api return, but expect them within a few hours.
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all leaderboards and api endpoints are back now!
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yesterday we experienced a critical database failure caused by a bug out of our control. as a result we've been running in a bit of an ad-hoc setup just to keep things online.
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starting around 06:00 UTC today (~2 hours from now), i will be taking *all osu! systems* offline for maintenance to restore performance and reliability back to where it should be. this maintenance will take around 1.5 hours.
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during this time, scores will not submit. bancho will not connect. the website will not load. i will keep this twitter account updated with the latest. please help us spread the word and make sure everyone knows what is going on.
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we'll be doing some scheduled maintenance in a few hours, stay tuned.
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i'm back!
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found the root cause and things are catching up fast now. sorry about the interruption!
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currently dealing with a degraded database, things should be coming back online now. if you are waiting for a score to submit, keep the game open.
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nope, dead again
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things look to be dying again. same issue no doubt.
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looks to have recovered, finally.
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we're currently unable to connect to any servers, looking like a digitalocean massive failure
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things look to be recovering.
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