sailing @ https://xitter.cf/t.co/ql1RcEiKYE | prev. @lumalabsai @stanford

Joined April 2017
Everyone's redesigning source control for 30,000 merges a day. Nobody's redesigning the part where a human clicks approve 30,000 times Until now. stmpd.dev
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agreed
$ ori --model stealth/ox-alpha It's very impressive.
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ultimately, the leaps forward are made by specific empowered creative people with clear vision, not sprawling orgs or adhering to a process.
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always wondered who created the machine they used in The Sixth Sense
Announcing a new division of Midjourney called "Midjourney Medical"
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now we need the tools to understand the effect of such rapid changes
we're going to start talking a lot more about our intelligence tools. this is the beginning of the beginning.
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we should start rethinking our software architectures to allow for the largest number of simultaneously operating agents over our codebases
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ai spend shouldn’t be measured in tokens burned, it should be measured in outcomes.
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the second order effects of code commoditization will become much clearer in the coming months. at the moment teams are bottlenecked on understanding the cause and effect of output on outcomes
The thing about people talking about building with AI is that they always talk about how they’re building, what tools they use, and how much they use them. Much less is said about what they actually built, or what impact it had. The tool becomes the job. And the purpose.
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yes and understanding product surfaces
When execution is cheap, design and creativity are the edge.
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The paradigm shift that’s happening is not whether companies will require you to work more or less It’s that the leading ones are going to structure their company around ICs that are 1000x more productive than the avg employee in 2022 And work life balance aside, you’d maximize the ability of every one of those ICs to put in effective hours every day. It might not mean working more but definitely clearing away BS and time draining processes
The fallacy of this is that more creates more. More hours, more hiring, more something. And it is true in a sense. If you put in more work, more work will happen. But I think for most startups, the leverage is really in how differently you approach the problem, how well you cultivate your team, and the strategy. Any large company can outspend you on hours. They have thousands or tens of thousands more people, spending more hours. If hours worked were the metric, every large company and government organization would always win and do the best work. More hours, better output. This thinking is often representative of younger founders, where the startup becomes their identity and life. They have a hard time doing anything else, and cannot understand that your work is not the person that is you. But activities outside of work can grow you as a person too and make you do better work. I’ve never worked this way. As a designer, I always saw the need to take a step back, to take a break. At times, I might work 12 hours or 16 hours, or whatever amount was needed, but it wasn’t the norm. You just can't grind design, you need inspiration. But taking that step away from the work, would give me more perspective, inspiration and I could approach the problem differently or I could just see the solution. Grinding is never good for any creative problem, and startups or creating new products are often mostly about creative problem solving. Grinding works ok for email jobs, or where you just executing on very clear playbook. With Linear, we’ve never worked this way. We work reasonable hours, 5 days a week. All of us founders have families. Many of our employees have families. I personally stop every evening, spend time with the family, cook dinner for the family, eat dinner together, and focus on things outside of work. Sometimes I work in the late evenings or weekends, but to me the pride is that I don’t need to. Company should be succesful without it. My goal is to build a company that is sustainable in the long term, and doesn’t require heroics or personal sacrifices every single day. There are times when our team is heroic. Launches, incidents, some other work that just needs to be done. They will work late into the night because they know it is the right thing. But we don’t require that every day or every week, and the more this happens, the more I think it is a failure of our company and leadership. The team and the leaders should always keep a reserve to use when something is needed. Our thinking was also that quality, which we value, doesn’t emerge from working more or stressing people more. It emerges when you create the conditions for it to emerge. Often it is the appreciation, space, time, and how the person feels. A person who is rested will do better work. I wouldn’t attribute much of our success to working a lot. The success came from having clear thinking, ideas, and focus to do the right things. I sometimes wish we could move the culture more toward a Zen master. Real mastery is not exerting the most effort. It is achieving the outcome with the least necessary effort.
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ori retweeted
Uni-1 is here! A new kind of model that thinks and generates pixels simultaneously. Less artificial. More intelligent.
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Very proud to have helped lead this from an abstract concept to full fledged product. The future is multimodal...
Introducing Luma Agents. Creative agents that make you prolific. You set the direction. They build with you, seeing what you see and helping teams explore further, iterate faster, and watch ideas multiply.
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and grateful for the many people who made this a reality @theopanag7 @laughlincalvin @tuhin @gravicle @ vasu & many others
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generational run rn
3 more to go. 2 sparks otw
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ori retweeted
how do u fix openclaw internal reasoning leaking
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NOSTALGIA
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Art direction by me. Made in ~1 hour. Everything is generated, including the edit.
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By Invitation Only I vibe created a short western film....everything in this video was generated.
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It took me 1 week (~30 min/day) to go from nothing to finished product. Not perfect by any means, but showcases how insanely far we have come in image/audio/video generation...and its just the start.
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