Indie Game Dev. Support our game Sovereign Hand : The Last Enclave https://xitter.cf/t.co/biwOkBeGxC

İstanbul, Türkiye
Joined April 2013
Sovereign Hand: The Last Enclave | Official Trailer We’ve just updated our Steam page and the game is coming very soon. If you like deckbuilders, wishlist to support us. store.steampowered.com/app/4… @nursahsariyildz
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i don't even care about their sub policy or pricing i just hate their social media ads with creepy influencers
I genuinely don’t get why some people want Adobe to lose so badly 😭💀
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Spider Man Remastered in vr looks stunning. if I play it long enough I feel like I’ll stop getting that sudden falling sensation when I sleep at night
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remember a game can only enter steam next fest once
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I dont give a fuck if traditional game dev era is over. Sasaaaaageyo sasageyo shinzou wo sasageyo
I am not joking when I say this. Traditional game development is over. I asked Opus-5.5 to make Attack on Titan in Minecraft. Took ~1hr and cost less than $25 start to finish. The end result is extremely fun. And multiplayer! Guide + link to play below.
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opened a new company account just to use steam’s app transfer tool. 14 days later still no confirmation. our game is ready but we’re stuck between next fest and halloween. indie devs who haven’t gone through this yet take it seriously.
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I will be building our next game project in a cafe but only using my phone
Wrapper is out. The terminal already running on your computer, on your phone.
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future generations will think we had some kind of todo app obsession. apparently building one was just a step in learning to code
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we used to complain about cheap quick time events. now wolverine is getting roasted because sometimes the game barely needs you to play it. games are getting weird.
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Building a city in an isometric view looks amazing but getting the depth right is a total nightmare. My eyes are shot from messing with all these tiny objects.
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speedran 10k hours of playtime in one month so we should all take her elder scrolls 6 hot takes super seriously
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unity asset store quality has gone downhill. I either can't find what I need or it's way out of my budget.
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synty polygon is no longer an asset pack, it's an entire art style. and I'm so tired of seeing it everywhere.
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whether you expect it to be good or bad, just waiting for feedback is always stressful as a game dev
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the more experience i gain in game dev the more i realize those beginner tips were actually right
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blender shortcuts are terrifying. i know it gets easier over time but it’s still insane how much you have to memorize
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want your mobile game to blow up? just put a car in it
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friend slop is great for indie game sales. players do the marketing for you dragging their friends in and making them buy copies just to play together
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Pixel art, music, 3d, shaders, ui, vfx, sfx, game design You fall down a rabbit hole for months for something your game doesn't even need at that level.
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