Peculiar people making peculiar games. 🎮 Indie game studio based in Madrid #TheOddComes

Madrid
Joined November 2024
NEW LEVEL ALERT! 📢 It's all fun and games until... the water leaks to the other players screens! What do you think? Could you beat your opponents under the sea? 🎶🦀 Follow us for more info on Screen Crashers! #indiegames #indiedev #gamedev #gamedevspain
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You can tell we’ve just finished another playtesting session💥 Now back to work and keep improving Screen Crashers! Let’s make the best game ever 🎶
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Esta vez ha sido una visita corta, pero muchísimas gracias a todxs quienes os acercasteis ayer a nuestro stand en el @GGameFestival! Hemos tomado muchas notas y volvemos a la cocina a seguir preparando Screen Crashers! Muy pronto escuchareis de nosotrxs 😉 #TheOddComes
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¡Ya estamos en el @GGameFestival! Ven a jugar Screen Crashers, conocer a sus desarrolladorxs y pasar un rato un tanto caótico tratando de llegar a la meta antes de que te quiten tu pantalla 👀 (Nos quedan pegatinas aún, que sabemos que queréis una) #GGF26 #gamedevspain
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¡ANUNCIO! ¡Nos vemos desde MAÑANA en el @GGameFestival! ¿Estará Madrid preparada para la carrera más caótica del siglo? Y no, no hablamos de la de F1 de este finde. ¡Preparaos para conocer Screen Crashers! 📺💥
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Y vaya que ha sido un doblete para los amigxs de España! Enhorabuena a @mercurysteam por la sorpresa del anuncio Metroid Ravenous! Creamos juegos sobre los hombros de gigantes! 🤜🤛
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Después del Direct de hoy tenemos un anuncio muy importante para nuestros amigxs de España!!! 👀 Podrá ser Ninchu para Smash??? #TheOddComes #gamedevspain
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ASÍ ES! Madrid, nos vemos en el @GGameFestival este 10y11/09! Venid a jugar Screen Crashers por primera vez! ...y conocer a la gente guapa detrás de su creación 🤩 Preparaos para disfrutar del juego más caótico y curioso que podáis imaginar! #GGF26 #indiedev #gamedevspain
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No! No hemos desaparecido, sólo estábamos de vacaciones (...y en una que otra fiesta en el pueblo) 🫣 Pero hemos vuelto y traemos una gran sorpresa para dentro de muy poco tiempo! 🦍💥🤫 Estáis preparadxs?
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This weekend we were at Guadalindie in Málaga showing people what you can expect from us this next year! Get excited, get odd! #TheOddComes
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Oddcomes Studio retweeted
Screen Crashers is a game about: 🎨 Pixel art 👥 Multiplayer for up to 4 players 🎮 Single-player 🌐 Online play 🛋️ Local play ⚔️ Competitive gameplay 🕹️ 2D platforming 🚀 Crazy gimmicks and items 😡😂 Chaos with friends #indiegames #gamedev
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Oddcomes Studio retweeted
Yesterday a couple of very strong earthquakes struck Venezuela. And a lot of people are missing or suffering A friend of mine created this campaign to donate to a relief fund for the people affected by this disaster. Every donation means a lot for us! Thank you! Link in replies
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Oddcomes Studio retweeted
Holaa! We’re Oddcomes! an indie game studio based in Madrid, Spain. And we’re currently working on Screen Crashers a chaotic-platform-multiplayer game! Want to know more? 👀 #indiedev #gamedev #gamedevspain
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Holaa! We’re Oddcomes! an indie game studio based in Madrid, Spain. And we’re currently working on Screen Crashers a chaotic-platform-multiplayer game! Want to know more? 👀 #indiedev #gamedev #gamedevspain
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Oddcomes Studio retweeted
Just finished an awesome programming session making some internal tools for level design in Screen Crashers. Feels good to make things easier for your designers! Now some Metroid Prime to start the weekend on an even cooler note 😎 #gamedev #indiedev @oddcomes
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One of the members of Oddcomes Studio has released a game!🏰 While we’re still working on Screen Crashers, go check out the Early Access of Castella, a medieval fantasy tower defense roguelike where you build your fortress and defend it from waves of enemies🛡️ ⬇️LINK BELOW⬇️
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LINK ➡️ store.steampowered.com/app/3… It’s seriously addictive 😤🔥—you’ll keep saying “just one more run” until hours disappear ⏳🎮 And don’t forget the launch discount is limited time only… it’s ending soon! 💸⚠️
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Working on some MenuStuff® for Screen Crashers #screenshotsaturday #indiedev #gamedev
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Oddcomes Studio retweeted
This is the most valuable lesson I learned from being a #gamedev: You have to playtest your game! Test *everything* as much as possible! Having this real life feedback (be it good or bad) is what can take your game from being good to great! #indiedev
Yesterday we held a playtesting session in @mdv_ucm to test and iterate on the latest features of our next game: Screen Crashers 🎮💥 We gathered a ton of incredibly useful feedback to keep building the best possible experience for all of you 🚀
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Yesterday we held a playtesting session in @mdv_ucm to test and iterate on the latest features of our next game: Screen Crashers 🎮💥 We gathered a ton of incredibly useful feedback to keep building the best possible experience for all of you 🚀
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Huge thanks to everyone who participated and to the master’s program for providing us with the space to make it happen ✨🫶🏻
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