Gotta keep this as a reminder.
My reply to someone considering starting a video game company:
The distribution of possible rewards for starting a video game company are generally not very good today. The market is well served, and gaining a foothold requires strong execution on both business and product issues, along with a substantial amount of luck. Plan to burn through seven figures with a not-great chance of making it back.
If you do go for it, some bits of advice:
Identify your customers clearly before you start. Not just a broad community, but specific people, and imagine them as you make decisions.
Initially, build the smallest, most concise game you can imagine anyone paying for. It will still take much longer than you expect.
Once something exists, hill-climb the value. Hopefully you will have some elements that clearly bring joy to people, which you can magnify. There will inevitably be tons of things that people find confusing, frustrating, or just boring that you will need to fix.
Replying to @kegrocket @lysandrou_
We might come ask for your ethalox mixture secret sauce. Our Münshine engine apparently gets too much soot running fuel-rich.
Did you hear about the @kegrocket project? It is one of the inspirations for making Junkyard Space Agency, alongside #KerbalSpaceProgram, obviously.
Check this out, @WishlistWedRT ! #spacesim #indiegame
Replying to @WishlistWedRT
A multiplayer mix of Kerbal Space Program and Scrap Mechanic - Junkyard Space Agency🚀
Here's a couple of junkonauts building their Scooty-Puff Jr.
Steam: store.steampowered.com/app/3…
nullterm retweeted
High Command issues its formal commendation.
𝐈𝐑𝐎𝐍 𝐍𝐄𝐒𝐓 𝐡𝐚𝐬 𝐛𝐫𝐞𝐚𝐜𝐡𝐞𝐝 𝟐𝟎𝟎,𝟎𝟎𝟎 𝐰𝐢𝐬𝐡𝐥𝐢𝐬𝐭𝐬.
To every Operator who answered the call: thank you.
Replying to @IRONNESTgame
Now we officially have an indie hero team. Congrats guys, this is just incredible!
Replying to @MGonzalez89196
3 - have the best (and last) 30 seconds of life✅
Dude has built a rocket-bike, but apparently didn't obtain the spaceflight license...
Wishlist Junkayrd Space Agency on Steam and play the pre-alpha! #spacesim #gaming #ksp
store.steampowered.com/app/3…
Replying to @PortalFallGame @ScreenshotSatRT
Trying to stay diegetic whenever possible. The character's status and inventory bar for now are the only HUDs, everything else in-game!
Reworked the navigation panel part in our scrappy-realistic KSP-like space simulator: Junkyard Space Agency.
More readable and leaves extra room for other instrumentation!
@ScreenshotSatRT, check it out
#spacesim #indiegame #ksp #ScreenshotSaturday
store.steampowered.com/app/3…
Non-voxel spaceship building, propellant lines plumbing, custom hulls, and even cockpit instruments setup!
Hop in for the Junkyard Space Agency playtest!
#WishlistWednesday #spacesim
store.steampowered.com/app/3…
Tried, had fun, wishlisted! That radar mechanic is siiick
I'm super happy to announce the FULL METAL COFFIN steam page!
I want to personally thank everyone who's helped me on this journey. It means so much to me!
Wishlist now!!!
store.steampowered.com/app/3…
#gamedev #indiedev #godotengine
Wishlist Junkyard Space Agency on Steam and apply for the next playtest!
store.steampowered.com/app/3…




