Solo indiedev on @RidicHockey, @RidicRugby, @EndlessWaveGame, currently converting to #UE4... and loving it.

Port Moody, British Columbia
Joined July 2009
Hey! 🏒 #NHLDraft time, which I guess is as good as any to show the first look at Ridiculous Hockey, based on/off/in the Rugby engine. 3D NES Ice Hockey with all physics, simple controls, smooth feel, lots of collisions. @RidicHockey #gamedev #indiedev #screenshotsaturday
17
38
3
240
SIDE R 風 ザブングル作って回してみた。もう何回動画見たか^^;; あれ見てザブングル見始めたら、結構エグイ表現あるのビビりそう^^;; うわー。部品一個漏れてた。おかしいところ探してみて^^;;;; #blender #ザブングル
11
2
36
2,523
Obsidian, What is this mod description in The Outer Worlds 2? 🤣
10
15
3
225
14,624
Rule 2 for surviving in Skopje: Search High and Low-who knows what you'll find? @Dark1_games
3
2
888
The new Utopia Must Fall update is 🤌 Bezel / CRT mode is particularly tasty! store.steampowered.com/app/2…
1
7
19
945
How our game actually feels
62
136
12
1,916
165,242
More progress today. (Hopefully) creating the most exciting retro Arcade racer I possibly can. Preview of the next update. It's all in the details and getting the gameplay just "right" 🫶🏁 #80s #90s #Arcade #indiegame #SuperPolygonGrandPrix
28
27
2
232
6,398
My game is good, the algorithm just ignores me My game is good, the algorithm just ignores me My game is good, the algorithm just ignores me My game is good, the algorithm just ignores me My game is good, the algorithm just ignores..
2
3
19
376
I want to live in my own gam- uh... nevermind
5
22
2
165
8,650
nullterm retweeted
do not let the big ones grab you #indiedev
37
247
8
2,470
64,816
RaijinGan
5
14
760
Some huge melee combat changes are coming in the newest updates!
1
3
13
642
1st Person? 3rd Person? How about a 2nd Person shooter? SPINE combines close-quarter combat with brutal shootouts, catching the eye of the Gun Fu storm from every cinematic angle possible. Still in development, but closer to release every day ⌛ #PlaySPINE #WishlistWednesday
58
169
17
1,194
46,271
nullterm retweeted
should i add ninjutsu #indiedev
76
249
9
2,721
58,902
Many ways I’ve approached solving obstruction in my game
15
40
3
355
15,047
Was working on a minimap feature coz players were getting lost. Found out it was too much of a workload to add. Going to scrap it for now and just work on better level design lol.
12
47
391
10,748
First look at S-Type cars and Special Track 1. #SuperPolygonGrandPrix
7
43
1
248
11,054