I only just finished replaying Phantasy Star last week. So sad to lose this Sega legend 🥺
BREAKING: Rieko Kodama, the pioneering developer behind multiple Sega classics, has died. ign.com/articles/rieko-kodam…
Josh Bassett retweeted
Hotdog Storm running on the #MiSTerFPGA thanks to @nullobject 🙏🙏🙏
I’ve always loved the bangin’ tunes in this game! 🤘
#Arcade #Shmups #RetroGaming #Shmup
A couple of small bugs to fix and Hotdog Storm will be ready for some beta testing on #MiSTerFPGA. Really awesome chip tunes in this game. If you want to support the project: patreon.com/nullobject
Ok this is getting exciting: Guwange running on the @analogue Pocket (without sprites). Everything else is smooth so I’m hopeful. If you want to support me while I work on bringing Cave games to the Pocket: patreon.com/nullobject
Josh Bassett retweeted
Just grabbed the @nullobject Tecmo 2.0 release core package for Pocket. Building roms was stupid easy with the mra tool.
-IF- you use the merged mame roms, just copy the main rygar.zip to the other filenames rygarj.zip, rygar2.zip etc.
New release of the Tecmo core for the @analogue Pocket. Rygar, Gemini Wing, and Silkworm are now all supported: github.com/nullobject/openfp…
Josh Bassett retweeted
Rocking the @nullobject Rygar core on my Pocket. – at Seattle, WA
Working on a PSRAM controller for the Pocket so that I have somewhere to store all those juicy pixels for the Cave games 🧃
Gemini Wing (1987) is up and running on the @analogue Pocket. It will be supported in the next beta of the Tecmo core.
Josh Bassett retweeted
More #Analogue news with an updated OS and new cores from @nullobject!
#AnaloguePocket #Rygar #Renegade
Audio Podcast links: bigwigpod.com
YouTube: youtu.be/IRTLWcZDpXw
I’ve got DoDonPachi tilemap layers and sound working smoothly on the @analogue Pocket 👾
If you’re interested in seeing this and other CAVE games on the Pocket, then please consider supporting me: patreon.com/nullobject
Any bug fixes will be backported to the MiSTer version.
I also got DoDonPachi booting on the @analogue Pocket last night. Once Rygar is done, I will be working on this.
Rygar running on the @analogue Pocket. I need to fix a couple of small issues and then it’s ready to release.
I got Rygar (Tecmo, 1986) running on the @analogue Pocket. Still a bunch of things to figure out, but some actual pixels are a good start 😻
I'm adding support for the @analogue Pocket to my arcade cores. Hopefully all the TATE games on the Cave core will look sensible with the 1.11:1 aspect ratio...we will see 🧐 patreon.com/posts/analogue-p…






















