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A @Patreon thats worth supporting is @robdangerous with #kha #kinc & #krom.
Fantastic tools that do special things in terms of game development, creative coding & makes it possible to build projects for many platforms with ease
patreon.com/RobDangerous
#haxe #development #code
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In case you missed ⭐️ VecMaker 0.4 ⭐️
▶️ kronbits.itch.io/vecmaker
✅ Layers System
✅ Group/Ungroup
✅ FX Tab: Blur & 4 Blend modes
✅ Opacity: Fill/stroke individually
✅ Line settings (Width/Space)
✅ Improved UI
#screenshotsaturday #indiedev
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Hello world, I give you Zdog 🐶 zzz.dog
Round, flat, designer-friendly pseudo-3D engine for canvas & SVG
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#haxe developers! Good old NME now has gradle & multi-APK/architecture support for android. `haxelib run nme android -gradle` 😙github.com/haxenme/nme
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HOW TO MAKE YOUR GAME RUN AT 60FPS medium.com/@tglaiel/how-to-m…
youtu.be/_2rWwHyNO8g Видео руководство по пользованию hxcpp дебагером для vscode (in russian). Задумывался как часть доклада на HaxeUp SPB. Не успел рассказать, поэтому записано позже.
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I am confident that artificial general intelligence will be developed. I take a little bit of pride in the fact that GPUs originally designed for first person shooter games are critical infrastructure in the research towards it.
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I can make #HaxeDevelop/#FladhDevelop under osx and linux, but I'll do it for 8k-10k$ and 2-3 months of work(fulltime 8-10h per day), for the same money and time, I can transfer all the functionality to vscode :)
Trying to make turned based farm. First sketches are ready. Lets rock! #LD41
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I was thinking to sell but i'm gonna do an experiment
The pack contains
- 50 Uniques textures (250 .JPG total)
- 2048x2048 including Normals and others
- 500mb compressed
With 10K RTs will publish under CC0 license
#gameassets #textures #cgtextures #gamedev #indiedev #gameart
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Compile to WebAssembly from:
✅ C / C++
✅ Rust
✅ TypeScript
✅ C#
✅ Haxe 🎉🎉🎉
xitter.cf/ncannasse/status/93419…
Announcing WebIDL/WebAssembly support for Haxe github.com/ncannasse/webidl … #haxe #emscripten #hashlink #webassembly
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Here's a new article about #haxe abstract types for you: haxe.org/blog/abstracting-pr…
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I'm looking for a programmer to help port Sokobond from AS3 (preferably to Haxe): blog.draknek.org/post/165619…
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Playing with @ncannasse's heaps Lights.hx sample. Very readable, primitives, cam+mouse, X-platform... sweet! #Haxe github.com/HeapsIO/heaps/blo…
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Via the download button in kodegarden.org you can continue any project in Kode Studio. Includes a fully functioning Git history.



























