Andie Nordgren retweeted
Folks. Can I explain something about world models? Seems like today might be a good day for that.
Advances in large-scale “world models” — whether developed by partners like Google or others — materially expand the frontier of interactive content creation. These models can generate high-quality, interactive, video-like experiences from natural language or minimal input.
Today, they are primarily editable through prompting, which limits the level of determinism and precision required for production-grade game mechanics. As a result, their outputs remain probabilistic and non-deterministic, making them unsuitable on their own for games that require consistent, repeatable player experiences.
Rather than viewing this as a risk, we see it as a powerful accelerator. Video-based generation is exactly the type of input our Agentic AI workflows are designed to leverage—translating rich visual output into initial game scenes that can then be refined with the deterministic systems Unity developers use today. Our agents already generate high-quality scenes from static video. Interactive, camera-controllable video from world models would further enhance this pipeline and materially improve the fidelity and speed of early-stage content creation. We believe this represents a meaningful step forward for AI-driven development across the industry.
Unity’s role is to operationalize these advances. Outputs from world models are ingested into Unity’s real-time engine, where they are converted into structured, deterministic, and fully controllable simulations. Within Unity, creators define physics, gameplay logic, networking, monetization, and live-operations systems to ensure consistent behavior across devices and sessions.
This combination enables developers to move faster from concept to scalable product: AI accelerates environment and asset generation, while Unity provides the execution layer that transforms generated content into reliable, monetizable experiences.
As a result, world models expand content supply and reduce development friction, while Unity remains the system of record for runtime, distribution, and long-term operations. This dynamic broadens Unity’s addressable market and reinforces its central role in the interactive ecosystem.
Andie Nordgren retweeted
Mappers, there is a new beta - beta.onlinewardleymaps.com available. Whilst 'stable', it isn't finished but I welcome your early feedback.
... Lots of goodies in this one.
#WardleyMaps
Thread >>
Had a great time speaking at #mapcamp yesterday, looking forward to catching up on the other exciting sessions I missed! Thank you to everyone involved in this awesome community, I keep learning and finding new perspectives.
Andie Nordgren retweeted
If you make coordination easier, you get more coordination -> more handoffs -> pain.
Prevent coordination, don't facilitate it.
jessitron.com/2021/08/02/bet…
Rest in peace @dakami - fond memories of meeting you at CCC. flic.kr/p/7uzYep
Andie Nordgren retweeted
📢 New resource: Sociotechnical Architecture - people and resources
A curated GitHub repo listing people, books, and resources around sociotechnical architecture for software systems. PRs welcome!
#sociotechnical #architecture
github.com/matthewskelton/so…
Andie Nordgren retweeted
What sort of sessions and information would you like to see at MapCamp 2021? #WardleyMaps
X : When is #mapcamp happening this year?
Me : Wed, Oct 13th.
X : What's the plan?
Me : Right now? Find some funding.
Andie Nordgren retweeted
ENTIRE GOOGLE FOLDER THATS ACCESSIBLE TO ANYONE AND EVERYONE ON BLACK HISTORY AND ACTIVISM!!
drive.google.com/drive/u/0/f…
Andie Nordgren retweeted
So much of history has been whitewashed for the sake of making it palatable for white consumption that we are starting to perpetuate things that are not only misconceptions, but outright lies.
A lot of what you're told about protests, MLK, etc. is wrong.
A thread.
Andie Nordgren retweeted
This tweet is directed at a very specific audience: cis women who don't want to be transphobic but secretly feel like there's a grain of truth to the idea that trans women don't know what it's like to grow up in a female body and be mistreated because of it. I hope this helps.
Andie Nordgren retweeted
2. In 1951, the Civil Rights Congress in the United States presented a controversial 240-page report to the United Nations called “We Charge Genocide: The Crime of Government Against the Negro People.”
Black lives matter. Doing my best to be an ally, to educate myself further and to take anti-racist action at work and in society. If you have white privilege, do the same.
Andie Nordgren retweeted
For those who are interested in research-based solutions to stop police violence, here’s what you need to know - based on the facts and data. A thread. (1/x)
Growing our team at Unity - distributed team but you need to be in a country where we can employ. Is it you, or someone you know? #GraphQL, #Typescript, fun! #hiring careers.unity.com/position/b…
Andie Nordgren retweeted
Some #RealisticComputingBooks...
* Team Apologies
* Clone Architecture
* User Story Napping
* Enterprise Conflagration Patterns
Andie Nordgren retweeted
Cloud ops team at @zoom_us, the whole world economy is relying on you. 💕
How to #wardleymaps with people who don't (yet) care about or know mapping: 1) Don't explain anything about mapping. 2) Do value chain as a stand-alone exercise. 3) Reason about evolution stage for each component, still no map. 4) Place on map and talk anticipation & movement.👇🏻
If the process of mapping is more important than the resulting map, actively designing how mapping participants will feel and act as empowered co-creators in the map making becomes a crucial aspect of mapping. One approach above - many others are of course possible!


















