Full stack developer empowering modern apps. Wishlist steam game: https://xitter.cf/t.co/Td4lt2CQV6

Berlin, Deutschland
Joined September 2021
📣 Announcing Catacrawl! 🐱 A cat. A horde that never stops. 💦 water 🌀 vacuums 🐍 snakes 🎆 fireworks 🥒 cucumbers Every fear a cat has ever had is coming for it. This time it fights back. 😼⚔️
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‼️BREAKING: A leak site published 421.179 internal emails from Germany's far-right AfD, including the mailbox of ex-leader Alexander Gauland. ICD found it shows AI-written summaries, not the emails. The newest is from 12 September. Its own index file names a server "afd_exfil".
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Our only chance against creepy world dominance of creepy ai companies with creepy manosphere CEOs is working with our own hardware and open models. You should know
For the cost of 8 years of $200 Claude subs, you can force your team to use shitty quantized versions of DeepSeek v4 Flash running at 30tps. Incredible deal!
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Oh oh
Unser CEO will Jira als Ticketsystem mit seinem Vibecoded Tool ersetzten
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👾 Solo devs with an unreleased Steam game: we'll pay for your marketing. Getting wishlists is harder than making the game. That's why we built wishlistme.me: creators promote your game, and you pay only for verified Steam wishlists. For Steam Next Fest, we're funding the first 5 devs. Learn How 👇
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How to get in: Sign up as a developer and add your Steam page. Creators promote your game with tracked links. Steam's own reports verify every wishlist, and you only pay for those. No bots, only real players. 🎮 wishlistme.me/indie-game-mar…
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Instead of trying desperately to farm engagement for in die games or game creators. Just go to wishlistme.me/ To get paid for every wishlist you bring vor pay for every that you get Easy. Fast. Win win
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Somehow this post landed on some not list. Don't get distracted. Wishlistme.me is a perfect way to warn for creators sharing games. And a cheap and verifiable way for game developers to increase the visibility of their game.
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niftesty 🫐 retweeted
Stop paying for impressions. Pay per Steam wishlist. Set your price per wishlist, and creators pick up the job. We verify every wishlist from your Steamworks UTM data. Posting is free; you're charged only when a creator claims.

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To all Game Devs looking for good marketing 👾 I just found wishlistme.me/indie-game-mar… Where you can actually post your game and set a budget. Then content creators can pick it up and you only pay per wishlist - NOT PER VIEW!
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I also feel like that. One shot prompt games are a thing but not much more than a proof of concept. I also did like many many many iterations with catacrawl starting from the basics with only dots and squares to a real story to animations, quests, 2month minimum. AI first wishlistme.me/l/86nq
Making games from scratch is so exciting... there are SO many ways to get it wrong. It’s a hell of an adventure. I’ve been at this for over 30 years, and I’m still learning basics improvements.
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So how to market my first indie game?
Asking for advice before your first launch shouldn’t get you shamed or blocked. 🤝 Indie devs are already taking a huge risk putting their work out there. Sharing doubts and asking for guidance is how this community should grow by helping each other, not tearing each other down. We need more support for indie devs, not more gatekeeping. #IndieGameDev #GameDev
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niftesty 🫐 retweeted
Let's connect Game Developers We look at each others games and help out #nextfest #wishlist #steam #opus5
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niftesty 🫐 retweeted
📣 Announcing Catacrawl! 🐱 A cat. A horde that never stops. 💦 water 🌀 vacuums 🐍 snakes 🎆 fireworks 🥒 cucumbers Every fear a cat has ever had is coming for it. This time it fights back. 😼⚔️
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Post your game links demos or trailers so we can see
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Wow, 30+ wishlists in the last 3h 😻 Let's connect indie game devs! Are you also planing to release on steam? Catacrawl took 4 review rounds, mainly because I got things wrong in the description. Löve (lua) makes it easy to build crossplatform. What tech do you use?
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Catacrawl is about fighting hordes of monsters and your worst fears. store.steampowered.com/app/5…
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