Hanif Ngoding (@ngoding12) profile picture

Suka explore dan sharing hal baru tentang Software Engineering dan AI.

Joined January 2011
Photo by Hanif Ngoding (@ngoding12)Photo by Hanif Ngoding (@ngoding12)Photo by Hanif Ngoding (@ngoding12)Photo by Hanif Ngoding (@ngoding12)Photo by Hanif Ngoding (@ngoding12)Photo by Hanif Ngoding (@ngoding12)Photo by Hanif Ngoding (@ngoding12)Photo by Hanif Ngoding (@ngoding12)Photo by Hanif Ngoding (@ngoding12)Photo by Hanif Ngoding (@ngoding12)
Cok ngopo iki lho
Jackson scores for the visitors, 0-2.
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Bersama Carrick kita menuju degradasi kawan
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Gw dulu cita citanya ikut masterchef
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Membuat simulasi cara kerja eskalator menggunakan Three js. Model AI yang digunakan Kimi K3.1 Pro. Menghabiskan 24 persen usage dari 5jam opencode go. Gimana menurut kalian?
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Disaat buat 3d model mudah gini. Jadi tertarik bikin series animasi atau game sendiri pakai AI.
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Sedang ditahap pakai ai udah bukan buat ngoding lagi atau bangun apps.
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Terakhir, buat model 3d Boeing 737 pake Opus 5.5 Xhigh. Dibuat pake blender dan di render sekalian. Menghabiskan 18 persen usage 5 jam, dan 2 persen weekly. Gimana menurut kalian?
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Skill apalagi ini, kalo kalian penasaran langsung saja meluncur ke artikel berikut
HOLY SH*T. A dev dropped a free skill for Claude Opus 5.5 and the results are getting out of hand. i honestly think things like this should not be free, so here is what i got out of it before someone fixes that. how the skill works: > you drop one reference picture in and name the animal > claude builds the body in code, renders one still next to your picture and closes the gaps for 3 rounds before any film > the dark mechanism under the shells is a few hundred parts it writes in loops: pistons, hoses, boards, screws > the whole tour is one function of time and every beat lives in one timeline file, so the camera, the panels and the sound read the same clock > it cannot watch video, so it reads contact sheets of every beat, fixes what it sees and re-renders until a pass finds nothing > the capture runs at 60 fps on your GPU and the score is synthesized in python off the same beats i'll keep pushing this thing to see where it breaks and post every result here. grab the skill from the article below 👇
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Next time gw pake hp omen aja dah biar render blendernya lebih kenceng. Pake mac mini mayan lama
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Deepseek ga mau kalah juga buat 3d animation pake blender. Habisin 1 persen doang dari limit 5 jam opencode go atau $0.25 saja. Tapi butuh waktu kira kira 1 jam sampai dapat hasil akhirnya. Gimana menurut kalian? xitter.cf/ngoding12/status/21167…
Opus bikin 3d animasi lagi versi ikan. Claude pro plan habis 2 persen weekly usage. xitter.cf/ngoding12/status/21167…
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Opus bikin 3d animasi lagi versi ikan. Claude pro plan habis 2 persen weekly usage. xitter.cf/ngoding12/status/21167…
Kali ini mencoba lagi buat 3D animation dengan Opus 5.5 dan blender. Gimana menurut kalian hasilnya?
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Akhirnya nemu juga free artikel yang bahas workflow buat konten konten video AI yang sering nongol di fyp kita. Sedot gan silahkan dipelajari gratis
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Kali ini mencoba lagi buat 3D animation dengan Opus 5.5 dan blender. Gimana menurut kalian hasilnya?
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ngetawain spurs pas liga baru mulai, eh malah gantiin posisinya spurs di zona degradasi wkwk
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Semenjak kena gol last minut sama everton, sampe sekarang masih kena gendam
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Sik semangat bruno
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Nemu kopi ini dari tiktok, ada yang pernah coba ga gaes?
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Kalian pasti butuh ini, hasil reverse engineering PC Cleaner Apps. Gas cobain. xitter.cf/0xMovez/status/2115870…
I just reverse-engineered CCleaner / CleanMyMac with Opus 5.5 for Mac & Windows PC this is insane... one tap → 14.6 GB of junk gone. fully open-source and free. → getcleanly.vercel.app here’s the build step by step: • step 1 → open Claude Code on Opus 5.5 in an empty folder, paste the prompt below + a few CleanMyMac screenshots • step 2 → Opus didn’t start coding. it drew 9 UI concepts on a canvas first. i picked one, it rebuilt the fonts, icons and glass buttons until it looked like Apple made it • step 3 → i sent it a random video of smoky gradients. Opus turned it into a live WebGL shader: “cosmic wind” rising behind the scan result • step 4 → stack: one Electron + React codebase that runs on macOS and Windows • step 5 → Opus split the build across 8 parallel agents. one wrote the junk scanner, one the disk map, one the AI assistant, one the tips & feedback screens, one the installers • step 6 → a separate safety agent attacked every line that deletes something. it caught a Windows short-name trick (DOCUME~1) that could’ve sent my whole Documents folder to the Recycle Bin. and an icon loader that could leak my Windows password hash to a remote machine • step 7 → the disk map is a physics toy: drag a folder bubble, throw it, watch it bump the others • step 8 → built-in AI: plug in Claude or ChatGPT and ask “what can i safely delete?” it only sees file names and sizes, never contents • step 9 → GitHub Actions builds the .dmg and the .exe on every release. the Mac build runs on Apple hardware in the cloud, not on my PC • step 10 → first real test: the startup-apps toggle said “Windows did not allow the change” Opus found PowerShell was losing the exit code after the admin prompt, made the app check the registry instead. next build: works one afternoon. zero lines written by me. 14.6 GB freed on the first click. that’s it... Find full prompt below ↓ Then, read how to rebuild any app from scratch with Opus 5.5 in the article below.
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