Thank you everyone for voting, here is @WindowsUI TableView, already running in the browser via @UnoPlatform ! #windev #winui
Devs, which of them should we port to @UnoPlatform first 😁 ?
✨ New WinUI 3 controls are ready to try!
🖊️ Inking
📊 Charting
📋 TableView
Now available in the latest Windows App SDK Experimental release.
Try them out, build with them, let us know what you think! Your feedback will help shape what comes next...
learn.microsoft.com/en-us/wi…
Martin Zikmund retweeted
✨ New WinUI 3 controls are ready to try!
🖊️ Inking
📊 Charting
📋 TableView
Now available in the latest Windows App SDK Experimental release.
Try them out, build with them, let us know what you think! Your feedback will help shape what comes next...
learn.microsoft.com/en-us/wi…
Martin Zikmund retweeted
Inking is coming to #WinUI: github.com/microsoft/microso…
Martin Zikmund retweeted
Big Tech ruined the cloud. So we’re renaming ours. ☁️
Home Assistant Cloud is now Home Assistant Link: an optional service from Nabu Casa for remote access, voice assistants, off-site backups & more, without cloud dependency.
Meet Link 👇
home-assistant.io/blog/2026/…
Accessibility is not a luxury - it's essential business.
Your .NET X-platform apps should honor A11Y.
With 6.7, @UnoPlatform apps are text scaling aware.
platform.uno/blog/uno-platfo…
Change OS setting -> Apps update automatically.
Honors text scaling. No more pinch-zoom/squinting.
And better for screen readers across platforms.
It was a packed room for @samidip session on agentic workflows and @UnoPlatform Studio at @NDC_Conferences Oslo!
Having a lot of fun at our @UnoPlatform booth at @NDC_Conferences Oslo! Come see us and talk #dotnet and cross-platform development! – at Oslo, Norway
Martin Zikmund retweeted
Home assistant 13 years old!
🎂 Happy birthday to us!
Home Assistant is officially a teenager. 13 years old today 🥳🏠
Here’s to the teenage years! 🎉
Yes, it is sad indeed.
I spent 2.5 billion tokens, every limit I had and five days to make this.
A GTA-style city, built with GPT-6 using only prompts. No code or 3D by hand. The whole point was to push it as far as it goes and wire in every API I had.
The setup: Codex driving Unreal Engine 5, with Higgsfield, Tripo, Meshy, Seedance, Seed Audio and fal handling the buildings, characters, animations, materials and sound. 8 buildings taken from concept to game, 247 generated voice lines for residents and police, 10 radio tracks across 5 stations.
Here's the honest part. Most of those tokens didn't go into building. They went into fixing. The model writes a mechanic, runs it, watches it break, and tries again for hours. Getting a character to open a car door and actually sit in the seat took an absurd number of passes. A carjacking needed two separate bodies to stay locked to the same grab. Half the work was animation that looked fine on its own and fell apart the moment it ran in the game.
And almost all of that 2.5B is the same project history being re-read from cache on every request, not unique code. Procedural generation from prompts is genuinely fun to watch and wildly inefficient at the same time. The city started as glowing blocks with working driving, money and jobs underneath, and ended up somewhere I'd actually screenshot.
Full breakdown: youtu.be/9lFE4T7iZKM
Visit the @UnoPlatform booth at @NDC_Conferences Oslo and learn how to build great cross-platform #dotnet apps! #NDCOslo
Martin Zikmund retweeted
Here it is: Performance Improvements in .NET 11
devblogs.microsoft.com/dotne…
Martin Zikmund retweeted
I resigned from Anthropic today. I spent the last three years doing pretraining research at both OpenAI and Anthropic. Neither company is acting responsibly. They are racing straight to self-improving superintelligence and gambling with our lives. More thoughts below.
Martin Zikmund retweeted
* Insert its-happening.gif *
WinUI is finally open source 🥳!
A huge THANK YOU to the community for pushing for this over the years 💖! More good stuff is on the way 👀!
WinUI is finally truly open sourced! It's been a long journey, but we took it in stride. Congratulations to the team. 🍾💖🪟
#windev #winui
github.com/microsoft/microso…
Amazing news, this unlocks so many possibilities!
WinUI is finally truly open sourced! It's been a long journey, but we took it in stride. Congratulations to the team. 🍾💖🪟
#windev #winui
github.com/microsoft/microso…
Wohoo, made my first WinUI PR!
github.com/microsoft/microso…






























