🤑 https://xitter.cf/t.co/E76I62t6wu 🌐 https://xitter.cf/t.co/7eQ8GpK2Gk ✨ https://xitter.cf/t.co/Pq8uCGs1VX ⚡ https://xitter.cf/t.co/LKDgjv3slz ⚙️ Building…

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Joined November 2014
Miguel Pieras retweeted
Goodbye clicking on Google Street View to check out the route! In your browser, with Hop.Earth you can actually drive anywhere in the world🚀 You can also create multiplayer races🚗🏎🚓 The world is generated ahead of you in real-time from OpenStreetMap data combined with satellite elevation data as you drive. Just added a WIP of night mode and replaced the placeholder terrain/road textures with some nicer physics-based textures. Also now anywhere you go a million street lights will be added too. This is actually slowly starting to look like the promised Need For Speed + Google Maps #threejs #gamedev #indiedev Single player mode: Just find a location, click anywhere on the map and click "Hop Here". After parachuting down hold X to call the car to the road. Multiplayer mode: Click on "Create race" and select start and finish points. A route will be plotted. Click on Share Race to get the link and start racing!
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Miguel Pieras retweeted
Cómo Este Programador Creó 3 SAAS @mpieras - ¿De dónde vienen las ideas? - ¿Cómo consiguió los primeros clientes? - IA y el futuro del programador Todo en 👉youtu.be/t3aImWWIBaM
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Miguel Pieras retweeted
I really don't think most people appreciate the difference between shipping something in 6 weeks, beating the global competition (first to offer an agent workflow builder!), then fixing up small issues in 6 more weeks. Vs building for 6 months, and no one cares by launch...
OpenAI says that Codex wrote most of the UI code for their their new agent builder the ui is a hot garbage fire. it makes sense now.
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Codex users! Resume is here! Resume a previous interactive session (picker by default; use --last to continue the most recent)
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Miguel Pieras retweeted
Replying to @levelsio
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Miguel Pieras retweeted
Google's Veo3 is insane
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