Miguel Pieras retweeted
Goodbye clicking on Google Street View to check out the route!
In your browser, with Hop.Earth you can actually drive anywhere in the world🚀
You can also create multiplayer races🚗🏎🚓
The world is generated ahead of you in real-time from OpenStreetMap data combined with satellite elevation data as you drive.
Just added a WIP of night mode and replaced the placeholder terrain/road textures with some nicer physics-based textures. Also now anywhere you go a million street lights will be added too. This is actually slowly starting to look like the promised Need For Speed + Google Maps
#threejs #gamedev #indiedev
Single player mode:
Just find a location, click anywhere on the map and click "Hop Here". After parachuting down hold X to call the car to the road.
Multiplayer mode:
Click on "Create race" and select start and finish points. A route will be plotted. Click on Share Race to get the link and start racing!
Miguel Pieras retweeted
Cómo Este Programador Creó 3 SAAS @mpieras
- ¿De dónde vienen las ideas?
- ¿Cómo consiguió los primeros clientes?
- IA y el futuro del programador
Todo en 👉youtu.be/t3aImWWIBaM
Miguel Pieras retweeted
I really don't think most people appreciate the difference between shipping something in 6 weeks, beating the global competition (first to offer an agent workflow builder!), then fixing up small issues in 6 more weeks.
Vs building for 6 months, and no one cares by launch...
Miguel Pieras retweeted
Codex users! Resume is here!
Resume a previous interactive session (picker by default; use --last to continue the most recent)












