A real pleasure to bring The Colonists to browsers with Wavedash!
An entire robot civilization in a browser tab.
The Colonists is now on Wavedash! Build a settlement, grow food, lay railways, and help tiny robots make a new home.
wavedash.com/games/the-colon…
A great response to the TIME STRIKE announcement so far - thanks for the support from everyone. We'll be talking a lot more about it soon.
Time Strike is a soothing balm in an age of twitch shooters and fast reflexes pcgamer.com/games/fps/time-s…
TIME STRIKE is a tactical FPS where you can stop time set in a fully destructible voxel world. It's a bit weird but I love it.
We would love if you'd consider wishlisting it here: store.steampowered.com/app/3…...
Watch the PC Gaming Show if you want to see a new game from Mode 7
youtube.com/live/tRVxQ7VLmHI…
This is amazing company to be in. I love games.
We are so lucky to be working with great partners on the #PCGamingShow
Check out some of them below.
⏰ 12pm PDT / 3pm EDT / 8pm BST / 9pm CEST / 3am CST
📅 TODAY!!
#PCGamingShow
Who's ready for the PC Gaming Show?
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Mode 7 is returning to game development and we have a WORLD PREMIERE announcement of our new project in the #PCGamingShow.
Feels right that it's @pcgamer.com and that we're announcing alongside several brilliant game dev friends. It's good to be back.
Don't miss the #PCGamingShow on Sunday, June 7!!
⏰ 12pm PDT / 3pm EDT / 8pm BST / 9pm CEST / 3am CST
📺 Join us on X, Twitch, YouTube and Steam
🔢 Featuring over 50 games
✅ Hosted by Mica Burton & Sean @day9tv Plott
🕹️ Don't miss our 30 min Pre-Show hosted by Elz & @FrankieWard
Set a reminder to watch the show here 👉 youtube.com/live/tRVxQ7VLmHI…
Paul Kilduff-Taylor retweeted
LAUNCH ANNOUNCEMENT
Forbidden Solitaire is out now!
We are immensely proud to release this awesome game made by two veteran indie studios and we hope you really like it.
Steam: tinyurl.com/ywj43ptj
GOG: tinyurl.com/2s3sv45j
Itch: tinyurl.com/3k4bjt8m
Plz share, thx!
Paul Kilduff-Taylor retweeted
The Big Debate: What role should AI have in video game narrative? A games writer and an AI game creator sit down for a serious talk. bit.ly/4rE7w3n
Where are...any costs? Where are the pension contributions? Where is the reinvestment in more content? Did the game recoup already (if so yay, surely you had a budget which was paying you for development with that level of publisher royalty) etc etc etc etc
Paul Kilduff-Taylor retweeted
From my experience a lot of indie devs decide they never want to go through that ever again after they ship their first game and leave the industry forever.
I’ve seen it a bunch.
Paul Kilduff-Taylor retweeted
The rush to embrace generative AI is damaging the games industry's reputation, and obscuring the genuinely useful applications of machine learning, says Dr Tommy Thompson. We need to take the narrative back. bit.ly/4shbRuy
















