Michael Ailbert (@michael_ailbert) header
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3D Technical Animator | Mocap Cleanup Workflow: #UnrealEngine5 #Cascadeur #CC5 Known as Part_Timers on #Fiverr ⬇️

Indonesia
Joined January 2023
Photo by Michael Ailbert (@michael_ailbert)Photo by Michael Ailbert (@michael_ailbert)Photo by Michael Ailbert (@michael_ailbert)Photo by Michael Ailbert (@michael_ailbert)Photo by Michael Ailbert (@michael_ailbert)Photo by Michael Ailbert (@michael_ailbert)Photo by Michael Ailbert (@michael_ailbert)Photo by Michael Ailbert (@michael_ailbert)Photo by Michael Ailbert (@michael_ailbert)Photo by Michael Ailbert (@michael_ailbert)
Cleaning up messy raw mocap. 🧹 The jitter was bad, but #Cascadeur fixed the smoothing & ground contact perfectly. Need cleanup for your game/film? I’m open for commissions: 👇 fiverr.com/part_timers #animation #gamedev #mocap #3d #indiegame
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Michael Ailbert retweeted
Animation Layers are here!! Cascadeur 2026.2 has just dropped!
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Michael Ailbert retweeted
Improved Penetration Cleanup Tool in the upcoming Cascadeur update
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Syncing melee animations is a headache, so I did it for you! 🥊🔥 Hand-keyed Tactical Takedown pack: ✅ Synced Attacker/Victim FBX ✅ 0,0,0 origin ✅ UE Mannequin ready Save hours of work. 📦 Get it here: ptimeronline.gumroad.com/l/t… #GameDev #UE5 #IndieDev
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ranslating a fight scene into 3D! 🎬💥 A personal study to nail heavy & readable game combat mechanics. Ref: youtu.be/pC8xQNTD_D0 🎮 Need custom animations for your indie game? Let's collaborate: fiverr.com/s/akD3bEK #Cascadeur #IndieDev #Unity #UnrealEngine
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Two-character combat animation isn’t just double the work — it’s syncing weight, balance, and timing. Built in #Cascadeur with grounded impact and engine-ready root motion. Available for freelance work: fiverr.com/part_timers #GameAnimation #IndieDev
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Turning trending AI video into animation for #UnrealEngine5 Found this AI bear clip on TikTok and wanted to create animation like my reference. So, I processed it and retargeted it to my #CharacterCreator5 in Unreal Engine 5. #Mocap #TechnicalArt #Animation #IndieDev
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📺 New Cascadeur Tutorial is out on YouTube! We’re animating a shotgun impact with ragdoll simulation — from a simple setup to an advanced method for a more precise control over the result. #Cascadeur #spine
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Michael Ailbert retweeted
Using Inbetweening and AutoPhysics in #Cascadeur, you can get interesting results even from a SINGLE pose! Coming soon! #3danimation #AI #gamedev #indiedev
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Hi everyone! Here’s an animation I made for my company, showcasing the inside of a solar panel. I started in #UE5 but faced crashes, so I switched to #Blender, removed grass, and optimized assets for rendering. Assets: #UnrealEngine Solar Panel: #TurboSquid Editing: #CapCut
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Excited to share my animation! #Blender video my client. This video if for educate people on Solar House systems. Used #free3D characters & #blenderkit environment. Edited with #aftereffect. Rendered in #Blender.
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I haven't posted on here in ages, so here's my little experiment of combining After Effects and Blender for some VFX. Footage by : Cottonbro Studio (#pexels) Robot from : Willy Decarpentrie (#Sketchfab) Software: #blender #aftereffects
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it's been a while that I post something. So, in this video is a part of company animation video. I can't share more than this. #animation #3danimations #CharacterAnimator #cascadeur #blender
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Michael Ailbert retweeted
This is a tutorial on Scene Linking in #Cascadeur! It's a good way to work with complex scenes! #gamedev #3danimation #indiedev
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It's been a month since I post something (I think). I've been busy these days so I'm unable to do recording or making any content. Anyway here's a short cleaning mocap using #cascadeur Wait till the end and you'll see
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Michael Ailbert retweeted
Playing with #Cascadeur Mobile in #AR mode #3danimation #animation
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I have so much fun using #Cascadeur Autophysics, this is just a simple animation using Cascadeur. #animator #animation #3Danimation
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This #cascadeur autophysics is really amazing. Just creating simple animation. #animation3d #blender #animator
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