Kenney Shape is now FREE! (and it'll remain free, forever) ✨
Previously a paid tool, I'm releasing it as a gift to the community. Today's update will be the final one, with no further updates planned. That way I can focus on new software & projects!
kenney.itch.io/kenney-shape
Mike Neu 🎮 Crunching Unbroken to 1.0 retweeted
Looking at 30-year-old source code is great for digital archaeology, but sometimes you just want to experience the history firsthand. The Fire Fight port is now fully playable directly in your browser. No downloads or setup required. 🧵👇
Mike Neu 🎮 Crunching Unbroken to 1.0 retweeted
Game preservation matters. Nearly 30 years after its original release, I’ve pushed a port of Fire Fight to GitHub. If you're into digital archaeology or just want to see how a classic 90s isometric shooter ticks under the hood... 🧵👇
Mike Neu 🎮 Crunching Unbroken to 1.0 retweeted
PAX West, class of 2026! 🙌
Thanks everyone for another great pax filled with many inspiring meetings - it was a pleasure to again showcase Truckful live in Seattle, now it’s just a final stretch before launch!
Mike Neu 🎮 Crunching Unbroken to 1.0 retweeted
#PAXWest 2026 is over & @BossRushNetwork has recognized the standouts in gaming and more.
Check out 💥who💥 won💥 Game-of-Show💥!🏆
@FinishLineGames @13amgames @GuardiansMH @ludocraticgames @mgpstudios @TicTocGames @VoidwoodGame
bossrush.net/2026/09/pax-wes…
There's this cool thing happening at @PAX at the Game from Poland booth.
Play 6 games->
Get 6 stamps->
Get 3 free Polish games!
Last day to get em is tomorrow 7th Sept.
Mike Neu 🎮 Crunching Unbroken to 1.0 retweeted
Replying to @mgpstudios
@mgpstudios is almost finished with their 2nd banger after Neckbreak became GOTY every year
This game has undeniable aura and is SOOO good🔥🔥🔥
Mike Neu 🎮 Crunching Unbroken to 1.0 retweeted
(PCDD) Unbroken: The Awakening $7.69 via Steam. store.steampowered.com/app/2…
This game rules.
Mike Neu 🎮 Crunching Unbroken to 1.0 retweeted
Since I stirred up a hornet’s nest of AI hatred today, I’ll add a little more :) Just so you know. I don’t work for any company. I’m not working on any game. So you have nothing to boycott guys :) I’m retired for now, sipping whiskey, and having a great time, so I don’t give a fuck. The whole AI situation is really funny. A very vocal group of people hates it, and absolutely every developer is terrified that they’ll come after them, so they all swear up and down that they definitely don’t use any AI. The reality? Of course that EVERYONE uses it! Every one! Absolutely every developer across many companies that I’ve spoken with over the past year uses AI. Programmers can’t get anything done without it anymore. Most developers are building their own AI tools for just about everything. It can generate high-quality character models, it helps animators, and it’s used by concept artists, 3D artists, screenwriters, and designers... Research, writing, ideas development, concepts... Even people who don’t know how to program use it to create tools that programmers never had time to code for them. And its used for AI! You know - the NPC AI :)
Fun fact: You know who uses it the most? Usualy the most talented people I know. They are the ones who are least afraid and who see its huge potential.
The idea that someone is making 100 million dollar project and will want to avoid a technology that will help him develop it much faster and cheaper is insane.
I spent 7 years working day and night on ONE game. If anything helped me to make it in one year I would take in anytime. No one wants to work on a game for a decade. Sure I would rather made 7 games instead of one in that time.
I’m curious to see what will happen when the truth comes out about all of that—and who will be the first to spill the beans :) I guess all the games and companies will be boycotted! Its going to be lot of fun!
Mike Neu 🎮 Crunching Unbroken to 1.0 retweeted
Finalmente parece que hay 1.0 del @UnbrokenGame de @mgpstudios . Durante el próximo @pax West va a presentarlo y, si todo va bien, posiblemente llegue por esas fechas o septiembre. Hay ganitas de la versión final que además promete ser una actualización gorda.
Mike Neu 🎮 Crunching Unbroken to 1.0 retweeted
Final Fight was such an epic brawler that defined its era in the arcades. When it first arrived, there was nothing else quite like it. The graphics, the atmosphere, the co-op gameplay, and the sheer impact it had on the genre were something special.
Even all these years later, I still love seeing fan projects that capture that original flavour while adding their own twist. Fight Forever feels like a project made by fans, for fans, and you can see the passion behind it. It hits hard and is a great reminder of why Final Fight remains such a beloved classic.
Mike Neu 🎮 Crunching Unbroken to 1.0 retweeted
Por 25€ el cartucho de 8 juegos y 250€ la máquina. Barato no es y tampoco es lo último en tecnología, sencillamente brinda al 100% lo que propone: plena jugabilidad y diversión en algo palpable y enteramente tuyo, sin limitación online alguna.
#Evercade, #NeoGeo
Mike Neu 🎮 Crunching Unbroken to 1.0 retweeted
Alright, one more Dishonored dev playthrough, because you’ve enjoyed them so far. With @DBakaba Dinga superstar again.
Coming tomorrow:
youtube.com/watch?v=Pwj-g3GC…
Mike Neu 🎮 Crunching Unbroken to 1.0 retweeted
Tomorrow… new episode of our Devs Playthrough here:
youtu.be/DC4w-GcLIcM
Mike Neu 🎮 Crunching Unbroken to 1.0 retweeted
One more!!
In a few hours:
youtu.be/CySaxvDSPQU
Mike Neu 🎮 Crunching Unbroken to 1.0 retweeted
Bardzo przykra sprawa, ale co znamienne, że wszelkie próby "oznaczenia" w komentarzach kont supportu Microsoftu i Xboksa, aby wywołać je do tablicy, nic nie dały. Epoka cyfrowa to nie tylko iluzja posiadania czegokolwiek, ale też iluzja łatwego kontaktu z dostawcami usług, iluzja "społeczności"
Mike Neu 🎮 Crunching Unbroken to 1.0 retweeted
John Blanche (1948-20126) officialfightingfantasy.blog… #johnblanche #gamesworkshop #fightingfantasy #gamebooks #sorcery #stevejacksonssorcery























