
@MattRixi
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I made FutureGrind, Trainyard, Scorekeeper, Disco Zoo, Sidewords, and SantaCraft. Now I'm making Slots & Sorcery 🎰 Father of two. He/him
Hamilton, Ontario
Joined May 2007
- Tweets35.8K
- Following733
- Followers8.9K
- Likes11.1K
Matt Rix retweeted
It's official! My first solo project since quitting my job is launching later this year. I designed Fruit Ninja & Jetpack Joyride, but solo dev is new to me.
Feed the Deep is a lovecraftian deep sea roguelike. Feed the eldritch horrors that dwell below, before they feed on you.
Matt Rix retweeted
🧑⚖️Voir Dire🧑⚖️
An absurd jury-packing auto-battler created in 48 hours for Ludum Dare 55
I'm delirious from exhaustion so please let me know if something is terribly wrong
dmullinsgames.itch.io/voir-d…
#LD55
Matt Rix retweeted
My Jetpack Joyride making of video is finally out. This was an EPIC for me... So much edited out, and it's still over 40 mins long.
youtu.be/mxHkXADm3gU
Matt Rix retweeted
LETSSS GOOOO; Kenney Game Assets All-in-1 is FREE today, instead of the usual $19.95. Get all my game assets in a single bundle, great for learning new engines 👀
Download/claim here:
kenney.itch.io/kenney-game-a…
I've seen some confusion over the new Unity Runtime Fee pricing. The tiers that reduce the fee-per-install are calculated on a monthly basis, NOT lifetime. So unless you're getting over 100,000 installs *per month*, each one will be at the most expensive tier. It's bad.
It's hard to emphasize just how much this new pricing change will destroy whatever brand loyalty or goodwill Unity had left. How can you trust a company that is willing to completely change the revenue model for *existing* games that were built with prior versions of the engine?
Matt Rix retweeted
🚨Monsters 'til Midnight is OUT NOW ON STEAM🚨
It's $4.99 | €4,99 | £4.29 with a 20% discount Running for the launch week!
Please RT and spread the word. Every extra eyeball counts!👁️🫖🎩⚙️
GET IT HERE!
store.steampowered.com/app/2…
#indiegames #steampunk #pixelart
Matt Rix retweeted
Hey everyone! We’re excited to say our newest game, Monsters ‘til Midnight, is done, and will launch on Steam on May 31st.
You can wishlist there now to get notified when it’s released. store.steampowered.com/app/2…
It’ll cost $4.99 and have a 20% launch discount for the first week.
Matt Rix retweeted
Our game FutureGrind is now available for PC on the Epic Games Store! It has Epic achievements and leaderboards! (link in reply)
Matt Rix retweeted
New video about how I designed Fruit Ninja 13 years ago is up!
youtube.com/watch?v=St5v2uI-…
Matt Rix retweeted
During Ludum Dare #52 we went to my summer house with @freeek323 @LokimanSK and @hrincarp and worked on a platformer game. Unfortunately we couldn't finish it to the state I would be happy about. So I spent few more evenings on it and here it is. split82.itch.io/last-harvest
Matt Rix retweeted
Hey everyone I came up with a completely new and unique game idea that no one has ever thought of before
youtube.com/watch?v=0A5vR7WF…
Matt Rix retweeted
We've been working on a new game set in the world of #MonstersandMonocles called Monsters 'til Midnight! 🕰️👻🫖
It's a steampunk horde survival game all about powering up and trying to defeat the inevitable march of time itself!
Wishlist it on steam!
store.steampowered.com/app/2…
RIP Overwatch 1, it was a good six years!
I’m looking forward to OW2, but I’ve gotta admit I’m pretty annoyed with the new SMS requirement. It means my kids won’t be able to play Overwatch at all despite them each buying it only a few months ago.
Matt Rix retweeted
Welcome to your engineering playground. Unleash your creativity with fun and intuitive robotics, physics, and visual programming tools. Wishlist now! store.steampowered.com/app/1…
If anyone following me just happens to like train-based puzzle games, this one looks great!
Matt Rix retweeted
A thread of my GPT3 game prototypes.
These were mostly developed last year before it was clear OpenAI wouldn't let me release a chatbot system.
Video on with all of them + added explanation:
youtube.com/watch?v=VC_pSgAM…
















