
Graphics Engineer @OxideGames. PhD Student @UMBC. Interested in real-time rendering, gaming, space, flat water kayaking, & dogs. Husband & father of 2.
Baltimore, MD
Joined December 2015
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Check out our EGSR22 paper and presentation on decoupled shading by @dankbaker!
Ok, paper and presentation are up on our website:
oxidegames.com/2022/07/egsr-…
And also our new youtube channel
youtube.com/channel/UCNjDn1I…
Will schedule some follow up live Q&A in another month or so after people have time to read the paper.
Mark Jarzynski retweeted
Behold: our first-ever gameplay trailer for Ara: History Untold, which just debuted at #gamescom2023 Opening Night Live!
Join our Insider Program and wishlist us on Steam to get all the latest updates!
youtu.be/rydV9OxFzwA
So the blue check went from "this is actually who they say they are" to "I can be anyone I want for $8/month" overnight.
Doing the thing it seems everyone else is doing: you can now follow me on Mastodon: mastodon.gamedev.place/web/@…
I can finally share what I've been working on!
Shape your world in Ara: History Untold, an evolution in historical grand strategy from @OxideGames and @XboxPublishing.
Join the Insider Program to get the latest news: arahistoryuntold.com
Come work with me!
We are looking for a 3D Graphics Engineer to work on a new IP AAA game. Do you have a critical eye for improvement across all technology processes and workflows? Then Oxide Games is for you! jobs.jobvite.com/oxidegames/…
Today was my last day at @ircumbc. Going to miss my coworkers and colleagues!
Waiting around for hours while UE4 packages your Android app only to find out you forgot to upgrade the store version😂
Mark Jarzynski retweeted
I am delighted to announce that Ray Tracing Gems II is available *now* and is *free* to download! 7 sections. 50 chapters. 90 authors from across the globe.
Download #RTGII here: link.springer.com/book/10.10…
Mark Jarzynski retweeted
We're about to start!
Live stream for Day One: youtu.be/dwi5qJ6oPjE
#I3D2021














