
Level & Quest Designer on @RSDragonwilds. Knows as @JagexCorvin. Previously worked on @SeaOfThieves & other AAA IP. Views are my own.
Warrington, England
Joined May 2011
- Tweets48.4K
- Following4.6K
- Followers2.3K
- Likes52K
Pinned Tweet
Feels good, man. These last 18 months have been a whirlwind for me professionally. I can't thank the Leadership on Dragonwilds enough for trusting me & empowering me to just be creative and create content for the community. It feels nice to finally find a home.
Mark Gregory retweeted
Batman: Arkham City is 15 years old today! Some games leave you wishing you could experience them for the first time again - this is one of them. #batman #arkhamcity
Mark Gregory retweeted
Questing improvements, new jump attacks, special ranged attacks, increased inventory space and more in our 1.0.1 update!
Mark Gregory retweeted
My first #RuneFest is something that’ll stay with me forever. Hard to believe I’ve not even done 12 months yet on @RSDragonwilds. Very excited for the future of Dragonwilds and beyond.
Mark Gregory retweeted
This is the most unfit team in the entire Premier League. I’m actually disgusted here.
Mark Gregory retweeted
Silent Hill 2 Remake was released exactly two years ago today and is still one of the best remakes out there.
Mark Gregory retweeted
I may or may not have shed a tear when this was announced. What a feeling to be in the room for this.
A new adventure is coming.
youtu.be/I-nw2WUNxng
Nah mate it was 12 months ago. How on earth has it been 2 years….
2 years ago today, on October 8, 2024, SILENT HILL 2 was released.
#SILENTHILL #SILENTHILL2
Mark Gregory retweeted
A new adventure is coming.
youtu.be/I-nw2WUNxng
Mark Gregory retweeted
Dowdun Reach is finally defeated. This game looks so much better on my PC too lmao. Arriving in Umbral Sands.
A lot of the Black Knight Fortress gave me heavy Dark Souls vibes for real though. RuneScape DragonWilds continues to be my favorite game of 2026.
Mark Gregory retweeted
Hello Adventurers!
Our top priority coming out of the RuneFest weekend is the reports we're seeing of users "losing" worlds that disappear from their recently played or owned worlds list. We have been actively investigating this issue and working towards a resolution.
Currently, the team is testing and reviewing a change that will hopefully stop your worlds from disappearing, as well as taking extra time to work on additional processes for us to protect data from invalidating. We're still testing the safety of the fix and the processing time involved to test and validate the fix once ready. Once the team has completed tests for this change, we will deliver it to you as a patch (1.0.0.8). Keep your eyes open for news on when this will potentially become available later this week.
Recovering the worlds that have already disappeared is more complicated. The team is also investigating recovery options, and if a solution is found to be consistent and safe, we would aim to deploy this recovery method with our 1.0.1 patch - due to go out next week, alongside a range of game-wide updates.
We understand the great pride we all take in our worlds, our builds and progress within Dragonwilds, and the team is working towards solutions that would minimise any risk. Thank you for your patience as the team works towards a resolution.
We'll be sharing more about RuneFest news, 1.0.1 and more soon, but this was a priority for us to communicate.































