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Replying to @mackerelskydev
For anybody seeing this for the first time, this is At Skies' Edge - an Ace Combat-like I've been working on for the past two years. You can read about the upcoming demo here! mackerel-sky.itch.io/at-skie…
Hey folks, I'm back online after sorting out some work projects this month. Hopefully some new content updates will be coming over the next week or so, but in the meantime check out the #FlightWeek2026 stall for At Skies' Edge in VRChat! #VRCAviation
Mackerel Sky retweeted
Delivery Must Complete will be playable at TOKYO GAME SHOW 2026!
#gamedev #indiedev #DeliveryMustComplete
Mackerel Sky retweeted
VRChat Flight Week 2026 (@vrcflightweek) now has over 50 confirmed exhibitors. Skyward Flight Media thoroughly explains what this event is, why it matters and what it could do for the future of flight on this platform. #VRCAviation #VRChat #FlightWeek2026 #FW26
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Mackerel Sky retweeted
Portraits in briefings, debriefings and dessert chats are now animated!
(ssshhh don't look at Storm Chaser overlapping the UI, nothing to see here)
#gamedev #indiedev #screenshotsaturday
Mackerel Sky retweeted
The army-wide score bar in Dogfight/Naval Battle that fills itself up even if the player doesn't do anything? Gone.
Introducing my Evil Plans: the Air Superiority bar. Which lets me turn missions into the biggest, dumbest furballs ever.
#gamedev #indiedev #screenshotsaturday
Mackerel Sky retweeted
Orchestral DnB like arrangement we're testing out for Supermaneuver.
#gamedevelopment #acecombat #indiedev
Mackerel Sky retweeted
just more UI work, nothing to see here, you definitely cannot flirt with your AWACS
#gamedev #indiedev #screenshotsaturday
Happy #screenshotsaturday! I've been working on improvements to the aircraft AI to make them more responsive to incoming missiles. It's still a work in progress but I'm pretty happy with how challenging they've become. #indiedev #gamedev
Mackerel Sky retweeted
Integrating pilot and cockpit animations into our game! #ProjectRedSun
#games #pcgames #indiegames #indie #madewithunity
Mackerel Sky retweeted
Testing out speed camera shake for Supermaneuver and tweaking some effects so its all snappy enough, camera wobbles ever so slightly at low speed and shakes faster but in smaller amounts at high speeds.
#gamedev #indiedev #indiegame
Mackerel Sky retweeted
Introducing Nova Squadron's new victory screen, where you can see:
- how you did in the mission
- where all your Credits came from
- how confused you made AWACS Storm Chaser today
#gamedev #indiedev #screenshotsaturday
(we'll add this to the Steam demo later)
Mackerel Sky retweeted
#ScreenshotSaturday #SuperDevDay
Dancing Wings - The Aerobatic Simulator
store.steampowered.com/app/3…
An tight diamond formation -- close enough for each aircraft to cast shadows on one another.
I'm back! For this #screenshotsaturday here's a video summary of things I've been working on since the itch demo! I've been trying to add in a lot of QOL and highly requested features based on the survey. #gamedev #indiedev
This video is headlined by the I-21A, developed by the very talented @Cubeboyy. While outperformed by modern fighters, the prohibitive cost to deploy these large and expensive aircraft have allowed the I-21A to continue fighting for far longer than its designers' wildest dreams.
























