Manu ๐ retweeted
Hello! I'm open for work โบ๏ธ I'm looking for stylized character artist jobs โญ you can find my portfolio link in bio ๐
Manu ๐ retweeted
Silver from Deadlock wip ๐บ๐ง tried to do my own composition, but it ended up looking a lot like the in-game one ๐ฅ๐ญ
I just made a game for the 4-day #GMTK2025 jam! I first spent 48 hours on programming, then 48 hours on art ๐๐
It's finished & available for free here!
maanu.itch.io/hoopschoolhero
๐ฅREVIEW TIME๐ฅ
The kind people over at @XPPen_UK sent me their tablet for review: the Artist Pro 14 (Gen 2)!
I fully created my last sculpt with this tablet. Check out my thoughts:
Manu ๐ retweeted
Finally centralized all my โnext-genโ pixel art experiments into one ArtStation post (at last xD).
These learnings will definitely come in handy for this new side project I just started with my friend.
#pixelart #unity #gamedev
artstation.com/artwork/x3xagโฆ
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I made a new 3D model! โจ It's based on the design by @SalmVil , owned by @FayWildImaginal , who named them Pipรฌay :)
Manu ๐ retweeted
Hey there! I've just made a new personal work and a tool to paint normal maps in Substance Painter :)
More info at the link: artstation.com/artwork/EzX16โฆ
#gameart #substancepainter #paintednormals #characterart
Manu ๐ retweeted
Character Artist @maanunoo breaks down his stylized Squirtle fan art, based off @Pokemon. In this article, he talks about inspiration, sketches, sculpting, high & low-poly, UVs, texturing, @UnrealEngine, overpainting, environment, composition & rendering.
gamesartist.co.uk/squirtle-bโฆ



























