@m3org

Homebrew Metaverse Club 💻 Virtual Hackerspace 💻 Blog: https://nitter.cf/t.co/Iu8ZvMOdeo 📖 See also: @openvoxels

Joined August 2021
M3 (Metaverse Makers _) retweeted
The Fab digital content shop for developers and creators has launched! And you can get a free perpetual license to all of the existing Quixel MegaScans - for unlimited use with all engines and DCC tools. They go paid in 2025.
Epic Games just made its Megascans library available to download free from Fab Over 17,000 assets - including 3D scans of rocks, plants and buildings - can be downloaded from the new online marketplace, for use in any DCC app or game engine More info: cgchannel.com/2024/10/epic-g…
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Considering how its loading parcels AND vox models, it's well over 100M triangles and is loading smoothly in the browser WITH collision 😱
The whole @cryptovoxels world (as of a few years ago) in the browser at 144 fps, using my new Mother of all optimisations / chunked-LOD code. Try it out: substrata.info/webclient?wor…
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M3 (Metaverse Makers _) retweeted
Loading hundreds of tubby cats into the new engine @AshConnell is cooking up #threejs #vrm #webgl
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M3 (Metaverse Makers _) retweeted
Made a channel for character studio in @m3org discord where we work on open source avatar + digital fashion wearable tools / interoperability github.com/m3-org/CharacterS… Some WIP being shared for wearables automatically fitting any model once sized to a standard mannequin
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M3 (Metaverse Makers _) retweeted
Fab is online right now! Super happy to announce that we made a convenient button that allows you one-click claiming of ALL megascans before they stop being free at the end of the year. So, no hurry just yet, but do remember to click that button: fab.com/megascans-free #uetips
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M3 (Metaverse Makers _) retweeted
New demo link, hit us up in @m3org server if you have any feedback 🫡 #VRM #threejs @lootproject
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M3 (Metaverse Makers _) retweeted
Character Studio, another project by @m3org, can be a way to equip voxels wearables with any VRM avatar
Currently working on adding wallet support into an open source avatar toolkit @m3org Load traits from NFTs, mix and match avatars + wearables, minting later too. It'll be like your own personal wardrobe. In the process of integrating few well known collections #WIP #threejs #VRM
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M3 (Metaverse Makers _) retweeted
New graphics system with Mother of All Optimisations running @cryptovoxels snapshot. Renders the entire world at 144 fps
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M3 (Metaverse Makers _) retweeted
Epic Games hopes to collab for a metaverse between Fortnite, Roblox & Minecraft as well, after Disney 👀‼️ “There’s no reason why we couldn’t have a federated way to flow between Roblox, Minecraft, and Fortnite. From our perspective, that would be amazing, because it keeps people together and lets the best ecosystem win.” [VIA @ShiinaBR & @verge]
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M3 (Metaverse Makers _) retweeted
An even better example on how GenAI (in this example Runway) will improve / create realistic graphics in the near future (obviously with hier frame rate and more stability. But gives good impression). And remember: that’s something Jensen Huang stated many times as well.
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M3 (Metaverse Makers _) retweeted
Openvoxels News: September Edition - @cryptovoxels Wearables Economy Data - @theWIPmeetup Presentation Recap - More details about codename "Project Voxia" 📖 mirror.xyz/openvoxels.eth/ww…
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M3 (Metaverse Makers _) retweeted
This is why I gatekeep @m3org membership with a skill-based builder quest versus token anyone can just buy
Best thing I did was actively surround myself with builders I used to waste my time with people that talk but don't build Talkers cling on to builders to suck their resources like leeches They will put you in giant email threads, Zoom calls, endless DMs, to talk ideas and connect you with other people in the "ecosystem" You quickly realize you're now the protagonist in some bullshit startup theater show where nothing is ever going to be built Talkers have no skills to build, are too lazy to develop them, and thus hover around builders to catch some of their food remains like hyenas After 10 years in startups the talkers I know are still where they were when they started out While a large % of the builders are succesful, rich and have built things with impact to their little (or large) part of society Surround yourself with builders, not talkers because talk is cheap and building is hard!
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In addition to sketchfab, Voxels parcels can be found on github as well: github.com/madjin/cryptovoxe…
If you install the sketchfab blender plugin and search for voxels 2024 or {district} + 2024 you should be able to load districts from the 2024 snapshot now skfb.ly/prr6B 🔗 github.com/sketchfab/blender…
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M3 (Metaverse Makers _) retweeted
Join the @m3org server if you want to help us playtest the new thing we're working on: m3org.com/discord
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The latest Voxels models are now on our sketchfab, also apologies to followers for all the spam notifications as a result of uploading them all at once 😅 skfb.ly/prr6B
We converted the whole Voxels world to glTF in 2019, 2022, and 2024 (blocks only) 2019 snapshot is uploaded to github, internet archive, arweave, sketchfab and ipfs. The 2022 and 2024 ones are only on arweave for now, working on redundancy for them soon mirror.xyz/openvoxels.eth/PD…
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M3 (Metaverse Makers _) retweeted
Everything you do wearing AR glasses will be reconstructed in 3D in world space. EgoLM tracks and understands egocentric (aka PoV) motions from multimodal inputs, e.g. on your AR glasses
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M3 (Metaverse Makers _) retweeted
Probably the most valuable Blender purchase you'll make all year. It's $1,265 worth of Blender Addons for just $30. Available for the next 6 days only on Humble Bundle: humblebundle.com/software/bl…
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M3 (Metaverse Makers _) retweeted
📚🧵👇
If you step into the headquarters of the Internet Archive on a Friday after lunch, when it offers public tours, chances are you’ll be greeted by its founder and merriest cheerleader, Brewster Kahle. 🔗 wired.trib.al/AM9FF6B
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M3 (Metaverse Makers _) retweeted
🚨 SO. MAJOR Announcement. 🚨 We've just published our 2024 State of Web3 Grants Report. 180 pages of insights and research. 20 pages of takeaways. 13 programs. 5 grants tools. Read the report here: bit.ly/Web3-Grants-Report Produced by: Grant Innovation Lab at @metagov_project: @bbeats1 @arlery @anke_g_liu @0xyNaMu @feemschats @GrendelMarco @velefante22 @hazel0184 @MorleySheen @b3nedictvs Grants Programs: @ethereum @dfinity @ensdomains @0xPolygonEco @0xMantle @MantaNetwork @OctantApp @PublicNouns @solana @StellarOrg @rootstock_io @AaveGrants Grants Tooling: @karmahq_ @hatsprotocol @hypercerts @metricsgarden @OSObserver Co-funded by: @ensdomains @dfinity @0xMantle @MantaNetwork @OctantApp @rootstock_io Designed by: @aesopsolo We'll be walking folks through the takeaways at a bunch of events starting with @mcon_world and following through to @EFDevcon (takeaways doc link in the next tweet)
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M3 (Metaverse Makers _) retweeted
Logitech's spatial stylus is officially available! Needle already has samples to leverage it in WebXR apps – For example, engine.needle.tools/samples/… fully supports it!
MX Ink is here! Unlock new dimensions of creativity with our mixed reality stylus, now available for #MetaQuest including the new Meta Quest 3S. Ready to create without limits? 🚀 #MetaConnect2024 logi.link/mxink
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