@luhsadd
Joined January 2024
Pinned Tweet
Egos gonna be hurting once deadlock officially launches. All these people acting like their good rn gonna fall off
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classic wow is just straight garbage
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"the dev with problematic fb posts from 15 years ago told me to be a better human" yeah that's what growing up looks like. you used to do dumb shit and then you stopped doing it. you don't continue doing dumb shit your whole life to own the libs or whatever
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If there's one thing I would change about WoW Forever, it would be exactly what this video hits on so well. The new assets for non-classic elements are way too 'clean' and smooth, like something out of retail. Classic WoW's low-poly visuals are beautiful and don't need to be fixed. They're an impressionist painting. An art style of its own that's timeless. Just give me some low-poly Skyborne please :)
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Unfortunately skyborne only exist for this reason not because they actually fit. Wish they could of found a better route
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Awesome podcasts you guys. I would just mention something that bugged me. For me and people I talk to frequently, the issue is not that the Skyborne are blue. The issue is that their model and rig has no identity. It cannibalizes the Blood Elf visual identity, rig... (1/3)
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I hate (the vocal) classic players so much because they're generally so obnoxious online but man I hate that they're also *completely* right about not making WoW forever into retail. It's true that I'm not STRICTLY on team #nochanges because I'm sane. But forever absolutely needsto be a different kind of game from retail, and it needs to skew heavily, near exclusivel, towards the classic style. The things that most people like about classic are antithetical to the retail game and vice versa. I like both games. But I like them both *because* they're different games. And they should stay that way.
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The podcast def made me feel more positive for wow forever. Def think it’s gonna head in a good direction
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Forever is already starting to be retail. I think it’s clear blizzard doesn’t understand anything about Warcraft anymore. Alliance and Horde sharing a zone/hub in the first patch is not something we should be doing. We shouldn’t be doing it at all, that’s what killed Warcraft
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I have compiled all of the issues I have with WoW Forever's art style inconsistencies into a single video essay. Constructive criticism is how we make games better. No shade at any developer, all of them seem very passionate & talented. Watch the video here: youtube.com/watch?v=Ex7jjjjn…
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I'm seeing a lot of discourse about who WoW Forever is being made for and while I cannot speak for anyone else on the team I can speak for myself. I am making WoW forever for the classic gamer and for the millions of people who have had their accounts lapse over the years because they were not satisfied with changes that were made to the game. Whether those changes were to the art style, the story, social aspects, game design, or changes to their favorite class. I did not spend the last year of my life relearning and mastering how to do things like we did it 20+ years ago for retail players. I could have taken it easy and just kept doing things like I had done for the past 8 years on retail...because I was much more familiar with it and it actually takes a lot less time to do (height maps on textures do a ton of heavy lifting). Because the reality is that the majority of retail players wouldn't care and would probably actually prefer it. But I felt I had a duty to uphold an artistic vision and integrity that millions of people expect from us. But not just for our players, but for my co-workers past and present who worked on it over 20 years ago. If I could not create something that resembled their work then I failed not only them...but myself. Please do not take this as me throwing any shade at retail players or the retail team because I am one myself...but I wanted to make Forever as authentic of a Vanilla experience as possible. This involves making decisions wildly different than retail. It means holding the line against changes that create a domino affect down the road. It means keeping friction and inconveniences in the game. It means finding friends and forming groups with strangers and being social!! Because WoWs social aspects have always been the pillar of the game and over the years it has slowly been chiseled away at with changes that allow you play alone. Since the day I started working on the Riverglades I have lived by three sayings. "Convenience is the death of the journey." "If you're making a game for everyone then you're making it for no one." "Every change we make incurs a debt to the authenticity of the game and sooner or later that debt will be paid." These are my core beliefs and I had a specific group of people I was targeting with my work. These beliefs cannot be shaken and I will try to hold the line against anything that goes against them and will continue to pester the team about things that feel out of place. That being said, my hope is that Forever will pull in as many people as possible, whether you are a retail gamer, a classic gamer, someone who hasn't played in years, or even a new player. I hope you can all remember what made this game so special in the first place and that starts with understanding why we are so passionate about keeping it authentic.
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Naoki Hamaguchi says FF7 Revelation will have an option at a certain point in the game to automatically raise your characters level to to recommended level to progress for those that only want to play the main story. He says he got a lot of feedback from players only wanting to play the main story in Rebirth and skip the side content, that they were under leveled and struggled. He says he wants players who want to skip the open-world experience to have a similar linear story driven experience to FF7 Remake so they will include an option that pops up at a certain point asking "Do you want to automatically raise the level to the recommended level?" He says players that don't want to explore the open world and just want to play the main story can select the option to automatically adjust the level. youtube.com/watch?v=G5S0weOK…
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never trust someone who doesn't like older games
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It’s crazy they’re messing up this badly with the last ff7 game in the trilogy bc the first one wasn’t even that good. I can’t imagine how this last one is gonna be
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I really hope WoW Forever stays true to the classic plus idea and doesn't slowly turn into retail 2.. I'm seeing a lot of terrible "improvement" suggestions from people who would be better off on retail. Classic players deserve real classic plus after all these years.
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THIS IS AN ALERT TO THE BLIZZARD FOREVER DEVS! I see so many terrible WoW forever suggestions on how to change the game to be more like retail. For the love of god DO NOT ADD ANY MORE FEATURES TO THE GAME!! With every feature you add you slowly kill the spirit for Classic and just by adding 1-2 extrra features the game WILL LITERALLY DIE within a year. Never ever listen to a single retail player. it will be the end of this game and it's popularity. They have absolutely no understanding of what an mmorpg originally was and why 95% of all mmorpgs fail these days. It's the FEATURES. Just add content! It's so extremely simple Add Raids, zones, dungeons and quests (that's it) nothing else. EVER AND FOREVER.
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Kinda cool gta 6 released early for some people
5 MINUTE SHOWCASE OF GTA 6 IN 2015! #gta6 #gta6leak #gtavi
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The success of WoW Forever will depend on Blizzard's ability to maintain a balance between Retail and Classic. I'll say it a thousand times: if it gives in to the demands of those who want to lower the difficulty, have epics drop like crazy and eliminate the rpg Elements, it will eventually die.
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Honestly that’s a shame. Developers need to re learn how optimize their games better to reduce file size. I shouldn’t need a dedicated 500 gig drive just to play 3 games
Final Fantasy VII Remake Series is going to hover around 435GB of storage to have on either on Playstation 5, Xbox Series or PC systems!! Switch 2 won't be that much but over 300GBs!! That is one beefy Series to keep on our hardwares!! What are your thoughts? 😳
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You don’t hate GTA Online enough. Look what it took from us
underwater base for GTA 5 dlc this is so amazing.
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