
21y/o Content Creator | Professional Video Editor & Graphic Designer | [email protected]
Ohio, USA
Joined November 2018
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lostgriff retweeted
The results for our Rivals of Aether workshop tourney, King of Blobs #38!
Jjk edit I made a few months ago. First anime edit i've ever released that's gone semi-viral, so figured i'd post it here🙏
Here's the edit on tiktok: tiktok.com/@lostgriffyt/vide…
Gonna post some of my edits here and there. Here's a Balatro x Deltarune edit I made last month. #Balatro #deltarune
Here's the edit on tiktok if you wanna see it in higher res: tiktok.com/@lostgriffyt/vide…
What a ride. When I first dropped a MVS video in August 2022, it was by far the most success i’d ever gotten online. I’ve been gone for a while, but I plan to drop videos abt other stuff in the future. Thank you all for the lessons and experiences, it means more than you know.❤️
lostgriff retweeted
It's pretty cool of Sakurai to work on Air Riders and give us time to cook with Rivals 2 before he makes a new Smash Bros. He's a really nice guy tbh.
Imagine if we had trailers like this on all socials consistently throughout the pre-release and release. Yet instead we got some random NHL shit. Like why. It’s so frustrating. I don’t even know how to feel while watching this 😭🙏man…
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In light of the news, i'm dropping a detailed Multiversus breakdown video in a few days. I hope a lot of fellow community members will enjoy it. I might be returning to make a few videos for season 5 as well, as kind of a goodbye to what we coulda had. Thanks for everything, MVS.
Everyone points at monetization or this and that, and yes I agree. But honestly, even since the beta, this has always been the biggest problem with PFG for me. MVS has never, and I mean never, been a fully working game. That in itself alientates competitive players completely.
lostgriff retweeted
I'm Andrew!
A thumbnail artist who creates 3D renders using Multiversus, Fortnite, Marvel Rivals models, and more!
✉️DM me if you're interested in working with me!
lostgriff retweeted
Thought i should share this amazing artwork by @LolitaMuffinn again now that both Rivals have finally released
The problem with multiversus is the movement. Plain and simple and its been that since the beginning. U could legit drop an update where u move 50% faster across the whole board and the games fun again. I don't wanna move around a statue all game and whiff-whiff-punish sim.

























