Karbon Grayson retweeted
So I created this amazing product the World Building Codex, it's 3 PDFs to download, completely free you can download on my website, I teach all my process on generating coherent aesthetics using primarily
@midjourney, but the teaching should apply to anything you do. This is the launch video. I promised to do 6 more, but there are other things I also want to build. In any case, this is the launch video. All brought to life by @grok
If you want the PDFs you can come to my website here. vvsvs.pro
Karbon Grayson retweeted
EVERYTHING YOU NEED TO KNOW ABOUT CHATGPT'S "LOVABLE KILLER" CODEX SITES (in 25 mins):
TLDR; the coolest part is that apps you build can update themselves autonomously
1. Codex Sites is not Replit or Lovable or Bolt. Those are great for one-prompting a full app. Codex Sites is for building apps that the agent keeps improving without you touching them.
2. Your personal website can update its own stats. Your internal dashboard can refresh its own data. Your product can add features while you sleep. The app is alive.
3. Start by invoking at-sites. Use realistic sample data. Always say "save for review, do not deploy." This unlocks building a real product, not a homepage.
4. Add persistent storage so the app remembers everything between visits. Without this it resets every time. Ask Codex to show you the data model before it builds.
5. Create safe actions. These are the specific things the agent is allowed to do to your app: add data, update cards, move things, score things. You define the boundaries. The agent operates within them.
6. Build skills so any future Codex chat knows how to interact with your app. The skill is basically a manual for the agent. Without it, every new chat starts from zero.
7. Save gate like a video game. Codex doesn't auto-save. Create checkpoints before you deploy so you can roll back if something breaks.
8. Close the autonomous loop. This is the magic. Once memory, safe actions, and skills are set up, the agent can update your app from any chat, any context, without you switching tabs.
9. Use the plugins most people are sleeping on. Figma, Canva, HeyGen for avatar videos, Game Studio for interactive experiences, FAL for image generation, Hugging Face for open source models. Worth adding a few.
10. The big picture: we went from building apps to raising apps. You set up the structure, the guardrails, and the skills. The agent does the rest. That's autonomous product building and it's here right now.
Tbh, Codex sites isn't perfect. Still a lot to be desired like domains, db, authentication etc.
But it's a glimpse into this idea that apps can be updated/improved upon automonously.
And Codex Sites is REALLY good if you live in Codex everyday. Which more and more of are.
And that's really cool. Will be interesting to see how Lovable, Bolt, Replit etc react to this.
full tutorial on @startupideaspod where you get your pods
youtu.be/tUeSxXHmE9w?si=VEx6…
watch
share with a friend
i'm rooting for you
What do you think of Codex and Codex sites?
Karbon Grayson retweeted
The MotionSites skill is live 🚀
I turned 700+ of my best website designs into one skill.
Install it and your agent stops making generic AI slop and starts building cinematic, animated sites like these.
Works with Claude Code, Codex, Cursor or any agent.
Free and open source:
github.com/Motionsites-AI/cl…
Karbon Grayson retweeted
19 year old Japanese student built a trading bot with Claude Code in 2 days.
Used his iPad as a second monitor.
First night: $6,732 profit.
Starting capital: $68.
Total profit so far: $750,000.
[ 𝐍𝐨𝐭𝐞: 𝐅𝐨𝐥𝐥𝐨𝐰 𝐌𝐞 @HanaFutureAI 𝐅𝐨𝐫 𝐢𝐧𝐬𝐭𝐚𝐧𝐭𝐥𝐲 𝐚𝐮𝐭𝐨 𝐃𝐌]
Here's how it works👇
The bot scans over 50 markets simultaneously.
Syncs live BTC data from Binance every second.
Spots price errors before humans even notice.
The edge is pure speed + pattern recognition.
While traders stare at charts trying to predict the next move, his bot is already executing on mispricing across dozens of markets.
No guessing.
No emotions.
No hesitation.
Just Claude Code logic finding gaps that close in seconds.
He built the entire system in 48 hours:
→ Claude Code handles the trading logic
→ Binance API feeds real-time BTC data
→ iPad displays multi-market monitoring
→ Executes trades when arbitrage windows open
The system runs 24/7.
Every price dislocation = profit opportunity.
Most people are still trading manually, refreshing charts, second-guessing entries.
Meanwhile this 19 year old engineering student turned $68 into $750K by letting Claude Code do what humans can't: process 50 markets instantly and execute without fear.
Why are people still trading manually?
I'm giving away the exact Claude Code setup for free.
48 hours only.
To get it 👇
1️⃣ Comment " Want"
2️⃣ Like and Repost
3️⃣ Follow @HanaFutureAI (so I can send it via DM)
Karbon Grayson retweeted
We just open-sourced a whole 3D studio.
Meet 3D OS by Scenario.
GitHub repo: github.com/scenario-labs/ski…
Your coding agent gets 6 departments and 80 skills.
📁 3D OS
┃
┣ 📁 Animation
┃ ┣ 📁 Rig Any Character
┃ ┗ 📁 Video to Animation
┃
┣ 📁 Art
┃ ┣ 📁 Storyboards and Previs
┃ ┗ 📁 Creature and Character Design
┃
┣ 📁 Modeling
┃ ┣ 📁 Image to 3D Model
┃ ┗ 📁 Hard-Surface Vehicles and Weapons
┃
┣ 📁 Look Dev and Lighting
┃ ┣ 📁 Retexturing and PBR Materials
┃ ┗ 📁 Rendering and Lighting
┃
┣ 📁 Worlds
┃ ┣ 📁 Explorable 3D Worlds
┃ ┗ 📁 Splat Scenes and Skyboxes
┃
┣ 📁 Pipeline
┃ ┣ 📁 Retopology, UVs and Baking
┃ ┗ 📁 Engine-Ready Export
┃
┗ 📁 Expert Tools
┣ 📁 DCCs: Blender, Maya, ZBrush
┗ 📁 Engines: Unreal, Unity, Godot, Roblox
Each department passes its work to the next, taking one sketch all the way to a game-ready asset.
The expert tools control Blender, Maya, ZBrush, Unreal, Unity, Godot and Roblox on your own machine.
Your agent now has a whole 3D studio behind it.
It runs on Scenario and works in Claude Code, Codex or Cursor.
Karbon Grayson retweeted
H3 + ORB360 LoRA has been turning heads for weeks. Now it’s gone interactive. 🤯📱
VR feels like the obvious next stop?… 👀
スマホの傾きに合わせて、絵が回るようにしてみた。
3D化しているわけではなく、1枚の絵から360°回転の「動画」を作り、傾きに合わせてフレームを前後させて、立体っぽく見せています。
#MiniMaxH3 + ORB360 LoRA
Karbon Grayson retweeted
Pulled from the past, JParty’s favorite RIVALS weapon is the classic Slingshot. What’s yours? Watch the newest episode of Made on Roblox. rblx.co/made-on-roblox-ep-2
Karbon Grayson retweeted
We just open-sourced an entire 3D studio.
Introducing 3D OS by Scenario.
It gives your coding agent 6 departments and 80 skills.
📁 3D OS
┃
┣ 📁 Animation
┃ ┣ 📁 Rigging Any Character
┃ ┗ 📁 Motion From a Video
┃
┣ 📁 Art
┃ ┣ 📁 Previs and Storyboards
┃ ┗ 📁 Characters and Creatures
┃
┣ 📁 Modeling
┃ ┣ 📁 Image to 3D
┃ ┗ 📁 Hard-Surface Weapons and Vehicles
┃
┣ 📁 Look Dev and Lighting
┃ ┣ 📁 PBR Materials and Retexturing
┃ ┗ 📁 Lighting and Rendering
┃
┣ 📁 Worlds
┃ ┣ 📁 Walkable 3D Worlds
┃ ┗ 📁 Skyboxes and Splat Scenes
┃
┣ 📁 Pipeline
┃ ┣ 📁 Retopology and UV Baking
┃ ┗ 📁 Game-Ready Export
┃
┗ 📁 Expert Tools
┣ 📁 Blender, Maya and ZBrush
┗ 📁 Unreal, Unity, Godot and Roblox
From one sketch to a game-ready asset, each department hands off to the next.
And the expert tools drive Blender, Maya, ZBrush, Unreal, Unity, Godot and Roblox right on your machine.
One agent with an entire 3D studio behind it.
Runs on Scenario, inside Claude Code, Codex or Cursor.
Comment “3D” and I’ll send you the GitHub repo.
Karbon Grayson retweeted
build extended reality (XR) apps in ai studio!
we've added support for XR Blocks, so you can vibe code interactive 3D apps from a single prompt with:
• hand tracking and pinch gestures
• real-world tabletop and wall physics
• 360° 3D holograms from text or photos
Karbon Grayson retweeted
Just 3 days left until the release of -ONE PIECE Heroines Edition vol.2- [EB-05]!
#ONEPIECE
#onepiececardgame
Karbon Grayson retweeted
-THE DOMINANCE OF GOD- [OP-18]
K.O. your opponent's rested characters with Diable Jambe Flambé Shot.
Releases November 2026!
#ONEPIECE
#onepiececardgame
Karbon Grayson retweeted
HAN CONVERTIDO BLENDER EN UN EQUIPO DE ARTISTAS 3D CON IA.
Existe una colección de 94 skills que permiten a Claude Code, Cursor y otros agentes controlar Blender para crear modelos, escenarios y animaciones.
Se llama Blender Skills y puede hacer cosas como 👇
→ Modelar objetos, personajes y escenarios
→ Crear materiales, texturas y animaciones
→ Aplicar estilos low poly, pixel art, PSX o isométrico
→ Optimizar modelos para videojuegos
→ Exportar directamente a Unity, Unreal o Godot
Lo más interesante es que incluye blender-director, una skill que coordina automáticamente todo el proceso.
Solo tienes que describir lo que necesitas y el agente organiza el modelado, los materiales, la optimización y la exportación.
Es completamente gratuito y open-source.
Repo en comentarios 👇
Karbon Grayson retweeted
Did a slightly more complex 3D modeling test with Kimi K3.1 Pro 🤔
I gave it a photo of a JoyToy bike and some instructions to model it using bpy, and honestly, I didn’t expect it to get this close to the original.
Point to be noted, same instructions on Claude flagged that it's a content of some other party and it won't model it. But Kimi happily did it.
Back to results of Kimi, generated model look almost identical to the reference, and it used less than 1% of my total session quota. That’s was pretty positive. But but there is funny thing. Animation or mechanism.
I asked it to make the bike drive, and it did add the functionality, except the bike was driving in the opposite direction. And also explode bike animation was/is rough (You can see it in video)
To be fair, animation worked really well on another model I tested, so I’ll need to try more before drawing any conclusions. But for now, it feels little rough to me unless you're very specific to it, maybe
Anyway, more experiments with Kimi K3.1 Pro coming soon!
mechanical-vehicle.kimi.page…
Karbon Grayson retweeted
Repeat after me.
AI Publishing is THE most reliable path to $10k a month in 2026.
You just need ChatGPT, internet connection and 1 hour every day.
Follow + reply 'KDP' and I’ll send you a training explaining everything for FREE
⏳ Limited to the first 500 comments.
Karbon Grayson retweeted
we just shipped the last @Blender AI plugin you’ll install
> 500 models in one tab. image, video, 3D, audio, textures, worlds
> for humans or agents
> open source
> live now
Karbon Grayson retweeted
Meta Muse will probably create 1000+ millionaires
This is the most slept on arbitrage I’ve seen in years and it’s not even close.
Here’s how i’d build a 1 person business powered by AI/Muse with with $0 and 0 social following























