Sign up for LKC Variator 2 testing at lkctools.com/variator
youtube.com/watch?v=PRvgpD_S…
#reaperdaw #reascripts #variator #gameaudio #sounddesign #cockos
I have moved away from Windows to Linux. I advise everyone to do the same. For sound designers, I've made this guide:
youtu.be/EhLkc3lfcV0?si=x5zv…
#reaperdaw #sounddesign #linux #windows11 #TheYearOfTheLinuxDesktop
All LKC Tools are now free on Linux. Grim Sync is available on OSX. Happy Black Friday!
lkctools.com/post/lkc-tools-…
#lkctools #blackfriday #reaperdaw #sounddesign #gameaudio
Let's get this option in REAPER because you know you need it:
"Embed the original file path as an item note when copying files on import"
forum.cockos.com/showthread.…
#gameaudio #reaperdaw #sounddesign
REAPER 7 support for LKC TOOLS is now in beta
To test in pre7 builds manually install:
LKC Render Blocks v1.5.2beta
LKC Content Navigator v1.07beta
LKC Grim Sync v1.04beta
LKC Variator v0.3.7 - new repo link: bit.ly/LKC-Tools
#reaperdaw
#gameaudio
#sounddesign
#lkctools
LKC Tools retweeted
To everyone looking for a job in the games industry...
Discords:
1) Unreal Slackers / Unreal Dev
2) Brackeys Community
3) Game Dev Network
4) IndieWorldOrder
5) Snappy Gurus
6) Indie Arena
7) Game Dev League
8) Games.IndustryGathering
9) Unity Developer Community
Websites:
LKC Tools retweeted
Open exchange format for DAWs: github.com/bitwig/dawproject Really, really hope this gets adoption
Another great article by my friend @mzantic
This week on the Audiokinetic blog, Milan Antić dives into the different principles that his team applied while profiling and optimizing the audio side of @ScarsAbove. Give it a read, link below!
#GameAudio #Wwise #UnrealEngine
hubs.ly/Q0208rjN0
Bra(Bra(Bra(Bra(Bra(Bra(Bra(Brace)))))) yourselves for #reaperdaw FX Containers!
#gameaudio #sounddesign #cockos
ReaOpen should now properly work on M1 macs. Contact me if there are any issues. #reaperdaw #ReaOpen #GameAudio #sounddesign
lkctools.com/reaopen
I have the great honor of legendary X-Raym writing a blog post about all my REAPER tools: realinks.net/links/lkc-tools…
I've finnally added an action to pack vertical clusters to render blocks! #reaperdaw #renderblocks #lkctools #gameaudio #sounddesign
Great article by my friend Milan Antic. I highly recommend it to everyone interested in #spatialaudio!!!
#gameaudio #wwise #ue #madheadgames #audiokinetic #scarsabove #sounddesign
This week on the Audiokinetic blog, Milan Antić dives into the #Wwise Spatial Audio implementation workflow in soon-to-be-released @ScarsAbove. Give it a read, link below!
#GameAudio #SpatialAudio #UnrealEngine
hubs.ly/Q01CG44x0













