building gpu cli. any command on a cloud gpu, instantly, across providers. here for agents, inference, and getting a gpu when they're all sold out. boulder

Boulder, Co
Joined February 2026
i haven't started a gpu job by hand in weeks. claude and codex drive them through gpu cli now: grab a gpu across providers, run it, tear it down. great for stateful gpu work gpu-cli.sh
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Using review bench to test open code review - not particularly happy with the results with the models I used anyway. I think a better approach might be code review + run the thing + telemetry
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Replying to @ClaudeDevs
@ClaudeDevs using new mods visualize 10 agents over 3 machines with 2 different agent harnesses. Really liking mods so far I wonder if I can push the UI further
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`prtl` is acp based cli that allows managing multiple harnesses over different machines. I use tailscale network here for windows, linux and mac
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Still #1 upgrade to my workflow is @Steve_Yegge's beads. Memory + scaling issues/tasks across machines and team members is essential for more agents in flight
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Staring at thinking traces makes the whole process feel slow. So glad I found this . @opencode wdyt make thinking off a default?
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Getting great use of the -flash models on @ollama . Amazing how capable they have gotten in such a short time.
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Been a long time since I've done iOS for real- this is so much nicer. Having astra test, install, clickaround, etc.
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Replying to @1Password
@1Password moved all my local secrets op cli and it massively helps with worktree setup. I think it would be nice if there was a way to cache select secrets longer so I get prompted less often?
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for example development secrets- this is *not* for my production use cases.
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Liking @opencode 2.0. As a detail item the updater is really good. i.e. update mid session and the ui barely flickered. This is a full update without really disrupting my flow definitely an upgrade over other clis.
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vz 0.4.0 coming soon! think entire dev environments you can spin up in parallel on your Mac. Linux + macOS VMs (ios development!). Private Docker per Linux dev machine. Isolated networks. One project, multiple environments. github.com/gpu-cli/vz
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James Lal retweeted
Really enjoying working with the new #attn changes that allow me to share thoughts on html files. They're agent agnostic and allows me to quickly provide artefact feedback.
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Same prompt- 30m more tokens on GLM-5.3 (vs Kimi k3) the results were pretty good but I didn't expect it to run for sooooo much longer
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Prompt was to review a series of documents something like: "Review ... entire Storage v2 planning program for architectural correctness, consistency, completeness, and readiness to turn into Beads and implement. ..."
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Had some great early results with Astra but can't help shake the feeling that Fable "gets" what I am trying to achieve better? Not sure why
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underlying security measures for sandboxes (turning kernel flags, etc.) are great for reducing the attack but are not a very good replacement for my full development environment. Feels like true sandbox is one thing and "developer" reproducability is another.
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Going to try @ollama team I think ... Limits on claude + fable feel pretty limiting
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Browser in terminal?
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GUI in terminal (ghostty) 🤔
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James Lal retweeted
Struggling to build Swift UIs that don't look like slop? We built AnnotKit to help. It's a small tool that annotates your macOS/iOS dev build in place. Just point at a view, type a note, and your agent knows exactly what to change and where. annotkit.gpu-cli.sh
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