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i haven't started a gpu job by hand in weeks. claude and codex drive them through gpu cli now: grab a gpu across providers, run it, tear it down. great for stateful gpu work
gpu-cli.sh
Using review bench to test open code review - not particularly happy with the results with the models I used anyway. I think a better approach might be code review + run the thing + telemetry
Replying to @ClaudeDevs
@ClaudeDevs using new mods visualize 10 agents over 3 machines with 2 different agent harnesses. Really liking mods so far I wonder if I can push the UI further
Still #1 upgrade to my workflow is @Steve_Yegge's beads. Memory + scaling issues/tasks across machines and team members is essential for more agents in flight
Staring at thinking traces makes the whole process feel slow. So glad I found this . @opencode wdyt make thinking off a default?
Getting great use of the -flash models on @ollama . Amazing how capable they have gotten in such a short time.
Been a long time since I've done iOS for real- this is so much nicer. Having astra test, install, clickaround, etc.
Replying to @1Password
@1Password moved all my local secrets op cli and it massively helps with worktree setup. I think it would be nice if there was a way to cache select secrets longer so I get prompted less often?
Liking @opencode 2.0. As a detail item the updater is really good. i.e. update mid session and the ui barely flickered. This is a full update without really disrupting my flow definitely an upgrade over other clis.
vz 0.4.0 coming soon! think entire dev environments you can spin up in parallel on your Mac. Linux + macOS VMs (ios development!). Private Docker per Linux dev machine. Isolated networks. One project, multiple environments.
github.com/gpu-cli/vz
James Lal retweeted
Really enjoying working with the new #attn changes that allow me to share thoughts on html files.
They're agent agnostic and allows me to quickly provide artefact feedback.
Same prompt- 30m more tokens on GLM-5.3 (vs Kimi k3) the results were pretty good but I didn't expect it to run for sooooo much longer
Had some great early results with Astra but can't help shake the feeling that Fable "gets" what I am trying to achieve better? Not sure why
underlying security measures for sandboxes (turning kernel flags, etc.) are great for reducing the attack but are not a very good replacement for my full development environment. Feels like true sandbox is one thing and "developer" reproducability is another.
Going to try @ollama team I think ... Limits on claude + fable feel pretty limiting
Wanted to do a quick proof of concept on kitty graphics protocol now that Ghostty supports it. Seems to work pretty well! github.com/lightsofapollo/br… runnable PoC (this uses electron as the gui backend)
released 0.15.0 of github.com/gpu-cli/openapi-t… - uses a use validation technique and caught over 3k instances across the 55 specs of cases where we can additionally convert to rich rust types. All fixed.
Struggling to build Swift UIs that don't look like slop?
We built AnnotKit to help. It's a small tool that annotates your macOS/iOS dev build in place. Just point at a view, type a note, and your agent knows exactly what to change and where.
annotkit.gpu-cli.sh








