Building Alaya Lab (@alayastd). Recreating the physical world. | Ex PhD @UTokyo_News_en, @Snap, @SONY, @NTUsg, @ NTUtw

Tokyo-to, Japan
Joined January 2021
Zhixiang Wang retweeted
🚀 Meet MeshAxiom — a fully open-source, agent-native 3D foundation stack! ✨ Lightweight meshes with smart topology, designed for agents to generate, manipulate, and reuse to build complex 3D worlds. 🌍 alaya-lab.github.io/MeshAxio… Code: github.com/AlayaLab/MeshAxio… Model weights: huggingface.co/AlayaLab/Mesh…
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Exciting times for generative rendering! 🚀 It opens the door. We started with AlayaRenderer, then made it real-time and streaming. This got us thinking: how can agents create entire games? We explored compact, agent-friendly representations, leading to Programmable World Model
Very cool work! My first PhD project was called "Generative Rendering," and I've never changed my mind on DLSS-like systems being the way forward. With agentic coding becoming so powerful, this is finally on the table for real.
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Zhixiang Wang retweeted
EditHero A Benchmark for Long-Horizon Part-Level 3D Editing and Vibe Modeling paper: huggingface.co/papers/2610.0…
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Which AI is best at editing a 3D asset while preserving what you want to keep? 🥇🥈🥉 Introducing EditHero---a benchmark for long-horizon, part-level 3D editing & vibe modeling. 🌐 alaya-lab.github.io/EditHero… 🤗 huggingface.co/datasets/Alay… 💻 github.com/AlayaLab/EditHero
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Zhixiang Wang retweeted
Introducing PROWBench 🚀 — an extensible benchmark for Programmable World Models. What does it mean for a world model to be programmable? alaya-lab.github.io/PROWBenc…
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Tripo kills manual UVs, Meshy goes 4K & GPT-6 Astra takes over Blender: breaking down this week's 3D AI news with @philippsieben. • @tripoai P2.0 Smart UV: automatic unwrap with clean seams. UV was the last stage 3D AI couldn't touch. • @MeshyAI 7.1 Ultra 4K: geometry at 4096³, up to 80 million triangles. Stitches and engravings are real mesh, not texture paint. • GPT-6 Astra drives Blender and Unreal by itself: models, rigs, animates, builds a walkable scene. Plus Hunyuan Miora, the new @Hitem3D Agent, and four papers, including one that removes UVs entirely. Full episode: youtube.com/watch?v=tZnL7_V_…
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Zhixiang Wang retweeted
TGS最終日、ありがとうございました! Gear ZeroとSynthetic Worldを遊んでくださった皆さん、Linaに会いに来てくださった皆さん、ありがとうございました。直接お話しできてうれしかったです! Lina役の千阳さん(@tokio0131)、プリンちゃん(@purinn_cos)もお疲れさまでした📸 会場で遊んだ方も、今回は来られなかった方も、ぜひこちらから。 Gear Zero: zero.alayalab.ai Synthetic World: society.alayagames.online 皆さん、帰り道もどうぞお気をつけて。またお会いしましょう! #TGS2026
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Thank you for covering!
This AI news will make you say "wow" Because this week, AI got much closer to the physical world: • @alayastd made a world model that remembers what happens to objects even after they leave the frame • @drfeifei’s World Labs’ Atlas turns a few images into explorable 3D scenes, including views the camera never saw • @cognition's Devin Fusion puts two models on the same coding task. The huge surprise: using a more expensive model as the lead made sessions 9% cheaper because it delegated better. • Persimmon is trying to make simulated users less conveniently helpful. • Dario Amodei wants AI development to slow down to give safety a chance to catch up. @Thom_Wolf’s Goodfire is already on board, but @DavidSacks pushes back, asking: who do these rules actually protect? and much much more in the full digest. Watch it! youtube.com/watch?v=uVgihzxk…
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Check out our latest work on Programmable World Model🚀🎮
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Check out our latest work on Programmable World Model🚀🎮
🔥 Introducing Programmable World Model A framework that separates executable world-state evolution from generative rendering. 🎮 Project page: alaya-lab.github.io/pwm Toward worlds that can be not only generated but also programmed, executed, and evolved.
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Zhixiang Wang retweeted
🔥 Introducing Programmable World Model A framework that separates executable world-state evolution from generative rendering. 🎮 Project page: alaya-lab.github.io/pwm Toward worlds that can be not only generated but also programmed, executed, and evolved.
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WorldSculpt Compositional Worlds You Can Edit Project Page: alaya-lab.github.io/WorldScu… Code: github.com/AlayaLab/WorldScu…
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Zhixiang Wang retweeted
More than 500 games have now been created with Gear Zero! They include serious experiments, playful challenges, and ideas that took completely unexpected turns. Each one began with someone wondering what a game could become, and turned into something people could actually play and share. Explore the collection: zero.alayalab.ai/play
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Zhixiang Wang retweeted
🌟 New #ECCV2026 Spotlight: Stream-DiffVSR. Can diffusion-based video super-resolution be truly streamable—frame by frame, with no future frames and no long wait before the first output? Our answer is yes.
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Zhixiang Wang retweeted
Describe a game. Play it. Type one sentence and Gear Zero builds a real, playable game in minutes. Say "make the dino jump higher" and it does — every change saves as a new version, so you can iterate endlessly and never lose a good one.Building, playing, sharing — all free. No card, no subscription, nothing to install. Start free 👉 zero.alayalab.ai
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Zhixiang Wang retweeted
Most AI games fall apart after five minutes — fun idea, no depth. Flip on Deep Mode and Gear keeps building your game, round after round for hours — tuning, adding, polishing — so you end up with something that actually holds up when people play it. The first version is just the start. Try Deep Mode 👉 zero.alayalab.ai
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Zhixiang Wang retweeted
A universe of games. Come play yours. RPGs, platformers, racing, tower defense, fighting, puzzle — real games made by builders around the world, all running right in your browser. No download. Race a goat through town, survive the arena, break into a vault… see what people have dreamed up. Start free 👉 zero.alayalab.ai
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Fable 5 running in 12h, 200M Tokens What stands out here isn't that an AI agent managed to make a browser racing game. It's how much of the actual game development workflow it had to coordinate to get there.
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