Desktop/Android/iOS/HTML5 Java game development framework

Joined July 2013
Replying to @libGDX
@libgdx Are you still active? 😁 Anyhow, we have release libGDX 1.9.11 in July this year. libgdx.com/news/2020/07/gdx_… We have also posted a preliminary roadmap here: libgdx.com/news/2020/08/devl…
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libGDX retweeted
Robotality@Robotality22 Jul 2014
Finally: Halfway on Steam (and soon on Humble) for Win/Mac/Linux. Read more here: halfwaygame.com/?p=84 #HalfwayGame
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libGDX retweeted
An introduction to collision shapes using #libgdx blog.xoppa.com/using-collisi…
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Groundskeeper2 Mac, Windows and Linux versions 100% done thanks to @libgdx! - groundskeepergame.com April 9th!
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Try it out here! github.com/libgdx/libgdx/wik… (Note: we require a new plugin for Eclipse and dropped the GWT Plugin!)
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Libgdx is now gradelized! New Project Setup, better running/debugging/packaging/dependency management, Eclipse, IDEA and CLI support OMG!
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OpenGL ES 1.x support removed from Libgdx! Please RT, seriously, this is important! badlogicgames.com/wordpress/…
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Libgdx minimum Android target is now 2.2 (and we have a 3D particle editor :D) badlogicgames.com/wordpress/…
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oh crap, my London Linode exploded, Linode just send me an emergency ticket. libgdx site down. Hope they sort it out.
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The great libgdx wiki & issue tracker migration! badlogicgames.com/wordpress/…
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libGDX retweeted
#FF @CloudBees @zkoss @libgdx 'cos they make our lives easier
It's on: Ludum Dare 27, libgdx and you badlogicgames.com/wordpress/… Please RT!
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Ladies and gents, LD27 is near. Participate and be cool like last year's winner, who used libgdx for his game Mono :)
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Warning, latest Xamarin.iOS Update is problematic for IKVM/libgdx reflection: badlogicgames.com/wordpress/…
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libGDX retweeted
Tutorials on #new3dapi of #libgdx now include full source code and assets on github github.com/xoppa/blog/tree/m…
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OpenScienceMap is now on the web! opensciencemap.org/map Right-click for tilt and rotate. Thanks @hjanetzek and @libgdx!