digital ⇄ physical: AI+3D R&D, industrial design. living in a world of magic and vibrance

calgary canada
Joined March 2011
Pinned Tweet
my fable week project is live! made a CAD modeler that runs in the browser with both a sketch GUI and code editor, bridging the gap between two style of CAD that are - imo - each half as good as they could be links below
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brennan retweeted
Replying to @letkma @fwong
now if you really want to be safe, I've invented you a device that we in the science biz call the 'uno reverse card backpack' which as you can see, keeps all those nasty particles a) away from you and b) back in their rude sneezy virus face
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who's your favourite 3D character artist and are they looking for a gig? Y2K-ish, PS1-ish vibes ideally: design, modelling, rigging, animating tell ya friends. send me their deets
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so anyway, it was literally easier to just make my own browser-based laser cutting software than it was to debug why the paid one I bought didn't want to connect to my laser I introduce: laser dot brennan dot computer
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I made the one feature I've always wanted in laser programs: stroke engraving for lino cutting specifically I don't need the entire panel burned off, I just need a little room around the shape. the rest I can hog out with carving tools
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and here's the finished card! laser linocut, hand pressed, using only the finest artisanal home-grown bespoke software
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brennan retweeted
my fable week project is live! made a CAD modeler that runs in the browser with both a sketch GUI and code editor, bridging the gap between two style of CAD that are - imo - each half as good as they could be links below
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update! I added the one thing every CAD program has been missing for decades: screenshake on edit
my fable week project is live! made a CAD modeler that runs in the browser with both a sketch GUI and code editor, bridging the gap between two style of CAD that are - imo - each half as good as they could be links below
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brennan retweeted
just giving claude a sketch, it'll convert it into CAD this worked first try!
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just giving claude a sketch, it'll convert it into CAD this worked first try!
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and then because all the major dimensions get sliders, you can also just drag or type in new values for any given thing if you want to make edits on the fly, all in realtime
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brennan retweeted
i framed a colorful e ink on my wall to display a collage of any birds that have passed by my window today
i mounted a tiny microphone on my apartment balcony to listen for any birds passing by and built a site to collage them as they're heard
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needed a quick bracket to hold my bike tire inflator in the garage and it's the same time and effort to make a funky weird design vs a boring normal design, so... 3D printed PETG CF
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the famously $1.50 costco hotdog is $1.50 in both USD and CAD which makes the canadian version $1.09 USD
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what if we kissed at the 1967 montreal world expo
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I made a bluesky client that is a three.js backrooms maze because atproto just easily lets you do that, why not
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Microsoft has released a 4B parameter model that turns any image into a 3D asset in 3 seconds. It uses a new geometry format called O-Voxel that converts to a textured mesh in under 100ms on CUDA. Outputs GLB files with full PBR textures, ready for Blender, Unity, and Unreal. 100% Open Source.
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One click PBR in Blender! I've been making an AddOn using @m_xrstudio I2M model, to run inside Blender via API. Honestly… it's kind of crazy how easy this is now! Full PBR material applied. 4K Albedo, Roughness, Metallic, IoR. Node graphs auto-built. #I2M #PBR #CV #Marso #texturing #gamedev #computervision @Blender
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