
FPS/TCG players Partenaire @holysquad_fr Contact 📧 : leswidpro@gmail.com
Liège, Belgique
Joined July 2013
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Attend attend 100 joueurs par map ?
Hey, freels!
A few more of your questions, answered.
1. A Steam release is not currently planned. For now, we’re focused on early testing and building our own ecosystem. We’ll revisit this once the closed beta begins.
2. AMD graphics technologies will be added and supported during testing.
3. No separate arena-style game is planned for Frago.
4. There will be no aliens or monsters.
5. Quests are a major focus. We want them to offer depth and immersion closer to a single-player experience.
6. PvE mode will be added much later, closer to beta testing.
7. Early alpha testing will include regular server load tests to assess and optimize performance. For the final game, we’re targeting up to 100 players per location.
8. Weapons in Frago are being developed with a scientific approach. Everything needs to be grounded in reality—even technology from the 23rd century. There will be old gen (current gen) tech and weapons.
9. The game will feature major factions and corporations that you’ll be able to join later: USOL, Soyuz, Osiris, Terra Mater, and CORE.
Prime Batch Early Access is open. fragmentaryorder.com/purchas…
On sait qu'on aura un bon truc pour 2027 au moins !
Beautiful Light’s Early Access is moving to Q3 2027 .
Hi everyone,
We have important news to share about Beautiful Light’s EA release and the current state of the game. As always, we want to be fully transparent with you. This time, we just took a little longer before talking about it, because we were waiting on business related discussions that required us to not address the topic earlier.
🔸Why we’re delaying
The main reason is that the game needs more time. We’ve felt internally that it was still missing some content and polish. GTA VI’s release also plays a part, since it makes that period a tough one to get the proper visibility, but it’s a secondary factor. And since this isn’t the first time we’ve pushed the date back, we wanted to be absolutely sure before announcing it.
🔸What the last playtest taught us
We recently ran a bigger playtest than usual, and we’re pretty happy with the feedback. So are the players, by the way (feel free to ask them directly about their impressions on our Discord). The main takeaway is that the game needs more time to be properly released. Not on the fundamentals, but on everything around them. Here’s where we stand, concretely.
🔸What we’re already happy with, and what’s in the game today
• PvP and gunfeel (players’ favorite aspects in playtests)
• Player movement
• Graphics and atmosphere (the players’ other favorite aspect in playtests)
• UI and UX
• Game modes
• Performance on medium and high spec PCs
• Item content (weapons, gear...)
🔸What these extra months will let us add
• Better balancing for the playable anomalies, with a game mode better designed around them
• Mercenary contracts (Special PvP mission - Backfilled into a current game)
• More enemy NPCs and, above all, much better polish for them: right now it's not at the level we expect (the #1 issue raised by playtesters).
• Performance on lower spec PCs
• A rank and prestige system
• More weapon/sight/attachments
• More Tactical items (grenades, traps)
• More gameplay variety (Echoes, minigames)
• Third map (already in progress) that we target on time for EA launch
• Improved audio: our homegrown solution works pretty well, but it still needs more polishing
• And if we aim to include the Juggernaut at EA launch, our second playable anomaly, but we first focus to have the first one, the Wendigo well implemented (fun/balanced, for both human and wendigo player)
🔸Our approach hasn’t changed
We don’t want to release Early Access in a rough state, and we want enough content and polish. That also gives us time to prepare the following updates without any dry spell in between. That’s why we’re now aiming for Q3 2027.
🔸A word for those who have doubts
I know that for some of you, this new delay doesn’t inspire much confidence, especially since it’s the third one. So I want to reassure you: the game is here, and it’s playable.
Deep Worlds is a team of 20 people. We’re a small, independent team, and Beautiful Light is our first game. We’ve paid for that inexperience in how and when we announced release dates, and we own that. We’re also building the right support around the game so it can be run properly as a live service for years after launch. Aiming for Q3 2027 gives us time to move forward without putting the team through crunch, and to launch Early Access with everything we want in it from day one.
🔸What about playtests?
Our pipeline is ready for larger playtests. So we’ll keep running them throughout development, as usual, opening them up to more and more people. The goal is one big playtest per month with more players each time (like the previous one of october), followed by a large open beta before launch for a proper stress test.
We are not willing to charge for a product we are not fully satisfied with. 🚨Instead, we will be holding a free, closed playtest open to a larger part of our community on the 26, 27 and 28th of December 2026.🚨
That’s it! Thanks for reading and for being patient. If you have any questions, we’ll be happy to answer them.
On peut déjà préco !
Fragmentary Order, official gameplay trailer: youtu.be/uh5HEaBfz2w
This is what fighting on Blue Mars looks like.
Il va le laisser pour mort sur le ring @LoganPaul j'espère que ton frère est prêt 🤣
Who Is Cédric Doumbé 🤔
A French Knockout Superstar with a combined record of 82-8-1 (51KO)
2x Glory Kickboxing Champion with a record of 75-7-1 (45KO)
PFL Fighter with a record of 6-1 (6KO)
Professional Boxer with a record of 1-0
Does he beat Jake Paul 👀🥊 #PaulDoumbe
C'est l'heure messieurs dames après 13k heures sur tarkov c'est l'heure d'une nouveauté ? J'ai hâte en tout cas ! on se voit mercredi !
It’s time. On Wednesday, Nov 4, we go live with big news.
Here’s what’s coming:
• Broadcast with Nikita Buyanov, the father of Escape from Tarkov & Fragmentary Order
• FragO's gameplay trailer reveal, the one you’ve been asking for
• Prime Batch recruitment opens (full details on stream)
18:00 UTC. Set a reminder.
fragmentaryorder.com/countdo…
Mdrr avec des prix comme ça on va rien chopper hein mon gros je te le dis calmement 🤣
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Y’a pas de places pour un mec qui tape ça femme par contre voler une paire de pompes tu prends 4 mois
🚨🇫🇷⚖️ FLASH
VIOLENCES DU 17 OCTOBRE : LA MAJORITÉ DES PRÉVENUS PRÉSENTÉS EN COMPARUTION IMMÉDIATE LUNDI À PARIS N’AVAIENT PAS DE CASIER JUDICIAIRE !
Pourtant, les juges ont prononcé des PEINES DE PRISON FERME et ordonné des INCARCÉRATIONS IMMÉDIATES, notamment contre des personnes sans antécédent judiciaire.
Une sévérité judiciaire décrite comme du "JAMAIS VU" dans une enquête de Politis, dans un contexte où le gouvernement réclame une réponse particulièrement ferme aux violences.
(via Politis)
Ils sont deter c’est encore un autre niveau que Pokémon elles sont ou les chaises et tout ? 🤣
🌙 7h du matin à Disneyland Paris… et la file est déjà immense ! 😱
Des dizaines d'Illumineurs ont bravé la nuit et le froid pour mettre la main sur le coffret exclusif Disney Lorcana 📦✨
🕐 File installée bien avant le lever du jour
🏰 Super ambiance de lancement devant les portes du parc
🔥 La communauté Lorcana répond présente, encore une fois !
Et vous, vous êtes dans la file ce matin ? Jusqu'où seriez-vous prêts à aller pour un exclusif ? 👇
« le chien qui joue mal « hahaha
L'un des pires films de l'année, une catastrophe signée David Ayer. Il se la joue contemplatif mais avec le montage et le rythme d'un film d'action décérébré. Brad Pitt fait payer $30M sa balade en nature avec le chien qui joue mal dans un film insupportable aux flashbacks tire-larmes et aux CGI infâmes. Un film pour gens qui détestent le cinéma.

































