Masking is literally what it is, masking, you can set different params for different stuff, that's it, or use different model styles. I think the tech is cool in itself, but if you think this is intricately inside the game engine, you're incorrect.
Replying to @Lucas7yoshi_RS @RockstarGames
Physically accurate turbo boost, I'm in
Replying to @RobloxfansP @CrownVicCopCar
they're just both similar to the real one









