Joined April 2016
Masking is literally what it is, masking, you can set different params for different stuff, that's it, or use different model styles. I think the tech is cool in itself, but if you think this is intricately inside the game engine, you're incorrect.
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Physically accurate turbo boost, I'm in
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they're just both similar to the real one
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you may be onto something
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Replying to @charlieINTEL
"generate image of the best upcoming fps" *generates bf3 cover*
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Replying to @ImTheMamoru
progression in question:
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Replying to @CarSighting
my personal pick (nobody asked)
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Last one is extremely obvious, a pic of how it's supposed to look like:
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