
CTO at @lifebeyondstu, developer of #GitCentral for #ue4, the source control for indies. More info at https://xitter.cf/t.co/TcUX9TyAZc | Prev Lead Engine at @Crytek and @UbiMassive
Paris, France
Joined February 2018
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Samuel Kahn retweeted
$MOCA Secured 🔒
Claimed $MOCA by holding @Moca_Network NFT! Don't forget to claim yours here ➡ mocaverse.xyz/moca-airdrop/
Congratulations to the @Moca_Network team. So excited about what's cooking!
Replying to @Donzanoid @raysan5
Agreed, although i've seen and worked on exceptions to that rule. Realistically, a tool suite would have to be funded to compete, and i find it hard to see who would invest. AAA are already divesting from their own tech, why would they bet on this when Epic has such a good offer.
Replying to @raysan5 @Donzanoid
Agreed, i think this is also what i would want to see as a way out. However making good tools is possibly more effort than good runtime tech. All proprietary AAA engines have unique and great runtime features, but most have barely acceptable tools.
Replying to @QuodSoler
Note: it will still call after endpplay, and if you use other forms of timer such as lambdas, it will keep calling them. This is only true for uobject member functions.
Replying to @QuodSoler
The timer system is aware of object lifetime and will never call member functions on object after it's destroyed. While i agree this is generally good practice, if you're getting a crash it's in the callback code, the timer system is 'safe'.
Samuel Kahn retweeted
🎺 En Garde! is OUT NOW on Steam! 🤩
⚔ Intense swashbuckling action!
✨ Flamboyant characters!
👺 SHENANIGANS!
We hope you'll enjoy it and support our little team 🤗
(Link below!) #EnGarde
EN GARDE! Launch Trailer
En Garde! is OUT NOW on Steam!
Replying to @Ybalrid @PierreTerdiman
And for extremely valid reasons. C++ is a modular language.
Excited to see this finally out, thanks to @YohaiWest and the team at @incredibuild for having me on!
okt.to/scr6HE
Samuel Kahn retweeted
Hot off the press! Some stunning artwork for you to feast your eyes on.. 👩🎨
Watch this episode of Beyond the Horizon and let us know which artwork you fancy the most!
Samuel Kahn retweeted
Beyond The Horizon: June Edition 🧑🎨
Dive into this episode and experience the best of both worlds. Featuring freshly baked artwork from Dolos and some exciting highlights from our Solo Combat Trials mode!
Join the contest! This is the first of a lot of exciting content coming to our fans.
To be the best, beat the best! 🔫
Starting 6th June, join the battle for rewards and glory in our Solo Combat Trials 🎮
4 weeks of prizes, with each week unveiling new exciting rewards. Fight for top spots on the leaderboard 🏆
Ready for #MissionDolos?
medium.com/@LifeBeyond/missi…
Hey folks. I will be at #GDC2023 next week. Would love to meet some old friends and make some new ones. Let me know if you want to meet up!
We've got a thrilling lineup of events throughout March 🛫
Take a look at our schedule below 👇
🔹Join us at @signalweek 🇫🇷 & catch @Ben_Charbit in action
🔹Next stop 🇺🇸, where @Ben_Charbit will take the stage at @NFTLAlive
🔹Come say hi & meet our team at @Official_GDC 🇺🇸
sso.tax/ This deserves more exposure. Running a small company these days is an IT nightmare, and SaaS which was supposed to solve it, instead makes it more complicated. SAML and SCIM should be by default.
First exclusive item mint for @LifeBeyond ! Check it out!
The Agent Zero Jacket 🧥 Public Mint Is Now LIVE!
playlifebeyond.com/marketpla…
Make sure you have MATIC for the gas fees ⛽️
Samuel Kahn retweeted
🚨 Announcement time 🗓
1️⃣ The 𝗽𝘂𝗯𝗹𝗶𝗰 𝘀𝗮𝗹𝗲 of the Agent Zero Jacket will open on Wednesday, November 16th.
2️⃣ The exclusive 𝗽𝗿𝗶𝘃𝗮𝘁𝗲 𝘀𝗮𝗹𝗲 for our Trooper Key holders will begin on Monday, November 14th.
See you soon, Agents! 🧥
Replying to @aras_p
The if syntax of cmake is what really got me. I really wish they'd use a well-designed language instead of a DSL. This is why WAF or #sharpmake always made a lot more sense for me. Although it seems that you don't have to copy paste the conditions in endif() anymore. Wow!
Samuel Kahn retweeted
If you’re an #IndieGameDev and $5k would drastically change your life please DM.
There were times when I wasn't even able to afford the $100 Steam fee. I want to help people in similar situations to finish their game & bring it to market.








