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Berlin
Joined April 2023
The spell babies are waiting for updates, so I'm making a small idle game in the meantime wishlist pls store.steampowered.com/app/2… #GodotEngine
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Julian retweeted
Replying to @TrisH0x2A
Real devs just send raw binary over UDP and pray it reaches
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In case anyone reads this, the spelling game @_MariannaFraga and me are making got a huge update let us know what you think 🏖️ huehuelelel.itch.io/super-sp…
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I support this
Heyo! 🎉 Next week I'll be revealing 5 new items for Flex Riders! One each day! 📅 ...maybe the Discord community already knows some of the new items! 👀 #indiedev #gamedev #indiegame #madewithunity
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5h dev time, just for fun #GodotEngine
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if Twitter automatically reloads ONE MORE TIME after I open the app and start reading an interesting tweet I swear to god
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Lift-off for the BIG NEWS! 🚀 We're working on a brand new space game with @Kurz_Gesagt 🥭coming 2025! more info: 👉 toukana.com/project-mango #indiegame
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I really spend way too much time on particle systems. But hey, that's where the fun is 🤷 #gamedev #pixelart
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how do i explain this #indiedev #gamedev
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had been stuck on my game project because I couldn't make fundamental design decisions not sure if i was lacking trust in myself or if i only needed time to see the vision i got the plan now and have been getting super much done the last days it's such a relieve #gamedev
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3d excursion is over, we're staying 2d here's my bug of the day
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Thank you all so so much for the amazing response to SUMMERHOUSE so far! Over 10k downloads, more than 100 positive reviews, and soooo many cute houses being shared😭 And it's not even been a full day yet! You're amazing!!! store.steampowered.com/app/2…
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Godot friends check this
As "sad" as it is... this setting is a crazy productivity boost for me. But I think it shows that currently the #godotengine editor suffers from too many expandable categories in the inspector. Give the setting a try for a day or two! 💪
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hmmm It’s actually really nice that a LLM was able to help a framework dev write this specialized code. It’s fine if framework code does weird stuff to help the user. I think he’s mainly getting so much shit because he says the code is amazing. I’d say it’s a necessary evil.
Replying to @yoheinakajima
ceiling is being raised. cursor's copilot helped us write "superhuman code" for a critical feature. We can read this code, but VERY few engineers out there could write it from scratch. Took lots of convincing too. "come on, this must be possible, try harder". and obviously- done in parts.
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an older concept #gamdev
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