TOMAR-RE Concepts for Justice League via @artstationhq artstation.com/artwork/XgLxw…
The Gorge: Hollowmen designs via @artstationhq artstation.com/artwork/OvOwW… Here are some early sketches I did for “The Gorge” of the Hollowmen. It was great to get on early with Director Scott Derickson and take an initial pass at all of these creatures.
Star Trek Discovery: Ckaptir design via @artstationhq artstation.com/artwork/Nqow8… The Ckapir was really fun to design for Star Trek discovery for Alchemy Studios. Big thank you to Glenn Hetrick and Michelle Hetrick for bringing me on board.
Startrek Discovery: Haz Mazaro design via @artstationhq artstation.com/artwork/lGy1L… This is the design I did for Alchemy Studios for “Haz Mazaro”.You can see a lot of the work featured in the art book : Star Trek, the Art of Glenn Hetrick’s Alchemy Studios
SWAMP GUY via @artstationhq artstation.com/artwork/mA5B1… . I love being able to take designs this far. The concept was a little swamp creature in a big suit. I did some initial rough sketches and then starting building and refining in Zbrush.
I just backed Fernie MertBert, Come Join Our Family! on @Kickstarter kickstarter.com/projects/jar…
AARDIE: Quantum Creature Concept via @artstationhq artstation.com/artwork/1NxPN… Here's Aardie, one of the Quantum creatures I designed for the movie that didn't quite make the final cut. I had so much fun on this project! Big thank you to the team at Marvel visual development
Quantum Citizens for Antman and the Wasp Quantumania via @artstationhq artstation.com/artwork/QKX65… Incredible times working on Ant-man and the Wasp Quantumania over at Marvel visual development. Big thank you to my buddy Andy Park for bringing me on board.
GOZAR Creature Sketches ANTMAN and the Wasp Quantimania via @artstationhq artstation.com/artwork/98E5E… Here are some creature/character concepts I did for Gozar. Quantimania was a great project. I really enjoyed being able to sketch loose and model out concepts in Zbrush.
Quantum Carnivore Designs via @artstationhq artstation.com/artwork/WXB8l… This is an early concept for a Quantum realm carnivore from Ant-man and the Wasp Quantumania. These creatures were going to be transparent, and so I focused on the big overall shapes.
Quantumnauts Designs for Antman and The Wasp: Quantumania via @artstationhq artstation.com/artwork/98ER1…
MODOK designs for Quantumania! via @artstationhq artstation.com/artwork/vbDDQ…
Ant-Man and the Wasp Quantumania! I had such an incredible time working on this show with Andy Park and the team at Marvel visual development.
ROMULUS Xenomorph Concept via @artstationhq artstation.com/artwork/K3O0Z… I had the honor of working on Alien Romulus with Michael Smale and his team over at Weta. It's always such a great experience working with Weta and Weta DEV.
TWISTED canceled the project via @artstationhq artstation.com/artwork/L4eAb… I've done a lot of projects over the years that get canceled for one reason or another. This was a fun one. I've always wanted to do a big goofy scary monster.
ROMULUS Xenomorph Concept via @artstationhq artstation.com/artwork/P6e0J… I had the honor of working on Alien Romulus with Michael Smale and his team over at Weta. It's always such a great experience working with Weta and Weta DEV.
Spykids Armageddon Concept Art via @artstationhq artstation.com/artwork/BXEgr… Here's a bunch of fun exploration showing mom's shield abilities, dad's hammer fist ability, and what damage could look like if an AR BOT gets messed up in the real world.
Skeleton Warrior 2 Spykids Armagedon via @artstationhq artstation.com/artwork/8bK24…
Heck Knight Designs SPY KIDS ARMAGEDON via @artstationhq artstation.com/artwork/w0gLz…
LOBO for Archetype Entertainment via @artstationhq artstation.com/artwork/X18KZ…
I’m so excited to share my LOBO design for Archetype Entertainment! I had a phenomenal time working with art director Jeremy Cook.
HANK DESIGN for Buffalo Wild Wings for JAMM via @artstationhq artstation.com/artwork/w02y5…
