TOMAR-RE Concepts for Justice League via @artstationhq artstation.com/artwork/XgLxw…
The Gorge: Hollowmen designs via @artstationhq artstation.com/artwork/OvOwW… Here are some early sketches I did for “The Gorge” of the Hollowmen. It was great to get on early with Director Scott Derickson and take an initial pass at all of these creatures.
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Star Trek Discovery: Ckaptir design via @artstationhq artstation.com/artwork/Nqow8… The Ckapir was really fun to design for Star Trek discovery for Alchemy Studios. Big thank you to Glenn Hetrick and Michelle Hetrick for bringing me on board.
Startrek Discovery: Haz Mazaro design via @artstationhq artstation.com/artwork/lGy1L… This is the design I did for Alchemy Studios for “Haz Mazaro”.You can see a lot of the work featured in the art book : Star Trek, the Art of Glenn Hetrick’s Alchemy Studios
SWAMP GUY via @artstationhq artstation.com/artwork/mA5B1… . I love being able to take designs this far. The concept was a little swamp creature in a big suit. I did some initial rough sketches and then starting building and refining in Zbrush.
I just backed Fernie MertBert, Come Join Our Family! on @Kickstarter kickstarter.com/projects/jar…
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AARDIE: Quantum Creature Concept via @artstationhq artstation.com/artwork/1NxPN… Here's Aardie, one of the Quantum creatures I designed for the movie that didn't quite make the final cut. I had so much fun on this project! Big thank you to the team at Marvel visual development
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Quantum Citizens for Antman and the Wasp Quantumania via @artstationhq artstation.com/artwork/QKX65… Incredible times working on Ant-man and the Wasp Quantumania over at Marvel visual development. Big thank you to my buddy Andy Park for bringing me on board.
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GOZAR Creature Sketches ANTMAN and the Wasp Quantimania via @artstationhq artstation.com/artwork/98E5E… Here are some creature/character concepts I did for Gozar. Quantimania was a great project. I really enjoyed being able to sketch loose and model out concepts in Zbrush.
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Quantum Carnivore Designs via @artstationhq artstation.com/artwork/WXB8l… This is an early concept for a Quantum realm carnivore from Ant-man and the Wasp Quantumania. These creatures were going to be transparent, and so I focused on the big overall shapes.
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Quantumnauts Designs for Antman and The Wasp: Quantumania via @artstationhq artstation.com/artwork/98ER1…
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MODOK designs for Quantumania! via @artstationhq artstation.com/artwork/vbDDQ…
Ant-Man and the Wasp Quantumania! I had such an incredible time working on this show with Andy Park and the team at Marvel visual development.
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ROMULUS Xenomorph Concept via @artstationhq artstation.com/artwork/K3O0Z… I had the honor of working on Alien Romulus with Michael Smale and his team over at Weta. It's always such a great experience working with Weta and Weta DEV.
TWISTED canceled the project via @artstationhq artstation.com/artwork/L4eAb… I've done a lot of projects over the years that get canceled for one reason or another. This was a fun one. I've always wanted to do a big goofy scary monster.
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ROMULUS Xenomorph Concept via @artstationhq artstation.com/artwork/P6e0J… I had the honor of working on Alien Romulus with Michael Smale and his team over at Weta. It's always such a great experience working with Weta and Weta DEV.
Spykids Armageddon Concept Art via @artstationhq artstation.com/artwork/BXEgr… Here's a bunch of fun exploration showing mom's shield abilities, dad's hammer fist ability, and what damage could look like if an AR BOT gets messed up in the real world.
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Skeleton Warrior 2 Spykids Armagedon via @artstationhq artstation.com/artwork/8bK24…
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Heck Knight Designs SPY KIDS ARMAGEDON via @artstationhq artstation.com/artwork/w0gLz…
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LOBO for Archetype Entertainment via @artstationhq artstation.com/artwork/X18KZ…
I’m so excited to share my LOBO design for Archetype Entertainment! I had a phenomenal time working with art director Jeremy Cook.
HANK DESIGN for Buffalo Wild Wings for JAMM via @artstationhq artstation.com/artwork/w02y5…
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