20, Roblox dev | Inspiring the world, building myself

Spain
Joined November 2020
I just sold my first Roblox game and these guys have me thinking I should've kept it a bit longer lol. Two weeks ago I was literally asking how to pay creators to bring players to my game, this is pretty much what I needed back then. xitter.cf/contentrewards/status/…
🤝 Paid partnership
An AI startup got 1,000,000+ new users in 6 months. Behind it were two guys paying people to post Roblox clips. This is BloxClips.
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I just sold my first Roblox game. In just 20 days, I made what I used to earn in 3 months at my old job. All from a game I built completely solo. It's honestly hard to process. This internet money shit is real, and it's completely changed the way I see my future. I'm incredibly grateful to God, and I know this is just the beginning. Time to really lock in. #RobloxDev
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My first ever Roblox game just hit 530 CCU. honestly insane. i've learned so much throughout the process, and with everything i know now, i'm sure you'll all be hearing about my next game everywhere. just wait. #RobloxDev
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i genuinely think Roblox is going to be one of the biggest winners of the AI gaming wave. we're talking about a platform with 123M daily active users, where creators earned around $1.7B in a year, and now Roblox is even working on bringing games directly to browsers without any installs. Combine all that with how fast AI is changing game development, and the possibilities are honestly insane. Solo devs and small teams are going to be able to build things that would've been unthinkable just a few years ago. And the craziest part is that nobody really has this figured out yet. there are no real gurus, no proven formula for what's coming next. we're all still experimenting and discovering how far we can push things. i truly believe there's a massive amount of opportunity here, both creatively and financially. some of the biggest games of the next few years probably haven't even been imagined yet. i'm definitely not missing this wave. #robloxㅤ xitter.cf/IndieGatsu/status/2110…
Hood warfare 2 has made (estimate) of $600k+ in revenue. minus steam's share, that is about $480k or so in USD they have made. The game cost $5 by the way. With that being said, dont listen to people who say "dont use asset store assets" and "dont use ai in code" just ship the game, make sure it is affordable and fun, and love what you do.
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My first Roblox game just reached its first major milestone: 100+ CU I'm looking for honest feedback and open to partnering with experienced devs who can help improve the game and push it toward 1K+ CCU. Still a lot to improve, but this is a big step for me. #robloxㅤ
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Damn 🤯
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OMG 🙏
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Still haven't sold Magnet Fishing. it's crazy how much the Roblox algorithm can reward good updates. Seeing 70 people playing my game at once feels unreal. I know that's not a huge number for some devs, but it genuinely means so much to me. #robloxㅤ
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Omg 🙏🥲
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How do you guys actually promote a new Roblox game without spending a ton on ads? TikTok? YouTubers? content creators? or is running ads for a few days and letting the Roblox algorithm do its thing actually enough? curious what works best #roblox
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Any Roblox devs interested in picking up an already built game? I got offered a new job opportunity and I need to shift my focus to another project, so I’m selling Magnet Fishing instead of letting it sit unused. The game has only been public for 3 days and already has real players, saved progression and a solid amount of systems/content built. I’m not looking for a crazy price, honestly I just want to get it off my hands and hopefully pass it to someone who’ll keep it alive and keep building on it. Feel free to join the game and check everything out yourself. (link in replies) DMs are open if you’re interested 🫡 #RobloxDev #Roblox
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I recently published my first Roblox game, mostly looking for advice from people who know Roblox growth better than I do. The game has been out for 48 hours and it’s at around 2,000 visits and 1,600+ players with saved progress. There are usually people playing throughout the day, which has been really cool to see this early. I’m currently testing Roblox Ads at $12/day for 7 days, so part of the growth is paid. I’m mainly trying to understand what actually works from real player data and what I should focus on next. I’m still doing pretty much everything myself, so I’d genuinely like to meet people with experience growing Roblox games. I’m open to talking with people who could help, invest, or potentially take a small percentage if it made sense, but I’m not rushing into anything. More than anything, I’d appreciate honest advice on how you’d try to reach more players from here, creators worth contacting, or anything obvious I might be missing. Still very early and I’m figuring a lot of this out as I go. #Roblox #RobloxDev
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I genuinely didn't expect Magnet Fishing to be doing this well. People are actually playing, giving feedback, coming back… and someone even offered to buy a stake in the game 💀 Seriously, thank you to everyone who's tried it so far ❤️ And we're already shipping a BIG visual update. Here's the new update 👇 #Roblox #RobloxDev
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I had a really stupid idea for a Roblox game. throw a giant magnet into the water and see what the hell you pull out. It's called Magnet Fishing. It's dumb. It's chaotic. And I genuinely put a ton of work into it. Would love for you to try it ❤️ Link in the replies ↓
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I am currently improving the object models, a big update is coming!
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This is crazy! Opus 5.5 just did it again. New snow region, and a new boss that’s actually hard to kill. I can’t believe how much this feels like a game made by an actual person. I left it running in a self-improvement loop all morning. Thanks to everyone who grabbed the tutorial. It really helps me keep building this.
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A lot of you asked how I’m actually making this, so here’s the tutorial I was talking about: cordovapou.gumroad.com/l/txx…
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Same game as yesterday. Opus 5.5 has been iterating on it since. New dungeon, better lighting, better sound. A lot of you asked how this is actually made. What tools I used, and how I did it. I recorded the whole process, 20 minutes of my screen. Link below and on my bio.
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Here it is. 20 minutes, my voice and my screen, step by step. cordovapou.gumroad.com/l/txx…
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