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Toronto, golden hour, entirely in a browser tab.
Built on @mrdoob's Slop New York, three.js WebGPU + TSL, real city data, open source.
slop-toronto.cloud6711.worke…
John Fewell retweeted
this is so cool!
Toronto, golden hour, entirely in a browser tab.
Built on @mrdoob's Slop New York, three.js WebGPU + TSL, real city data, open source.
slop-toronto.cloud6711.worke…
John Fewell retweeted
The 3D map data stops around 2016, but I found a few magic ways to bring the map up to 2026.
Inspired by @johnfewell , I'm making an isometric pixel-art Singapore 🇸🇬
– Google 3D Tiles → one orthographic camera
– Qwen-Image 2.1 Turbo + my LoRA
– One RTX 5080, seamless joint sampling
The new look: I made 382 new training pairs with GPT Image, retrained my Qwen-Image LoRA on them and redrew the whole map. Sharper lines, cleaner colours. Before on top, now below.
John Fewell retweeted
I built a world map of every isometric city map on the internet 🗺️
47 maps across 38 cities, from pixel art to 3D dioramas. Every map credits its maker.
Made one for your city? Submit it on the site or just DM me 👇
Drop the stickman on any downtown street in my isometric map of Toronto, and you land in 3D Slop Toronto exactly where he fell, facing down the street. 🧵👇
Planes fly in and out of Billy Bishop on the real arrivals and departures board ✈️, and city traffic just got a brain upgrade: live TTC streetcars, cars that wait behind streetcars instead of driving through them, real turn bans and working traffic lights.
Go drop the stickman on your own street: iso.sloptoronto.ca 📍
Let me know which neighbourhood I should build next. 👇
This game is legit amazing.
Watchdogs, but you're a pidgin. Control a government bird drone on the streets of Toronto. Complete 8 covert missions, or just fly around, poop on pedestrians and be a regular pidgin. Act natural, and try to blend in.
Play it here: coo.mx
Isometric Toronto: Now with traffic. Simulated cars on Toronto's real road network, from the Gardiner to Bloor.
Explore it: iso.sloptoronto.ca
xitter.cf/johnfewell/status/2117…
The whole downtown core of my isometric Toronto is drawn: Bathurst to the Don, Bloor to the harbour.
12.66 km² as one 256-megapixel image, about 2% of the city, made in one evening on my laptop.
Explore it: iso.sloptoronto.ca
What broke: drawn straight onto the map, the Gardiner's cars drove right across a condo tower. Now each car pixel is checked against a height mask from Google's depth, so cars go behind towers, roofs and trees. About 70% of downtown's street length is hidden from this angle.
There's traffic now too: little pixel cars and red TTC streetcars on the real streets, from OpenStreetMap and the City of Toronto's traffic counts.
They stop at the lights and drive behind buildings and trees. Light traffic for now, and no buses or ferries yet.
High Park in Slop Toronto now sits at the correct elevations, from Ontario's 2023 lidar: the plateau, the long slope down to Grenadier Pond, the Spring Creek and Wendigo ravines, and every pond at its own water level.
Golden hour. Live now at sloptoronto.ca

















