Tweets about .NET | Senior Product Manager @Microsoft Teams Toolkit

Joined April 2013
.NET dev friends - I'm exploring what would make great starter templates for .NET + AI, both called from the `dotnet new` CLI and in @VisualStudio. What would you like to see? A simple chat UI seems like an obvious choice, but what else would be helpful?
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Watch a new episode of Three Minute Thursdays with @jmillerdev and learn how to create a new Blazor web page that runs in a Microsoft Teams app using Teams Toolkit for Visual Studio and .NET! #Microsoft365Dev #TeamsToolkit #VisualStudio
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Create your own bot for Microsoft Teams using the Teams AI Library to connect with the OpenAI Assistants API for a custom copilot-like experience - and do it in Teams Toolkit for @VisualStudio and @dotnet! #Microsoft365Dev #MicrosoftTeams #OpenAI
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Get started with Teams Toolkit using the new AI Assistants template to create an app like copilot for Teams using OpenAI and Teams AI Library. #Microsoft365Dev #Copilot #MicrosoftTeams
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John Miller retweeted
Very excited to ship a preview of our new Unity extension for Visual Studio Code. This is the result of a great collaboration with a fantastic teams (@sailro and many more) and our partners at @unity (@xoofx, @sferquel and many more)! #unity #vscode devblogs.microsoft.com/visua…
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Team Toolkit 5.0 pre-release is amazing. I was able to use my existing Azure resources as well as plug in my own Ngrok. Thanks to @aycabs for sharing the sample dashboard. Below is a screenshot of the dashboard I have created.#TeamsToolkit #MicrosoftTeams #Microsoft365dev
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Discover how to get started with Teams Toolkit for Visual Studio and build your first Teams tab to boost your productivity (by @aycabs): msft.it/6013jdDQ5 #Microsoft365Dev #TeamsToolkit #VisualStudio
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Learn how simple it is to get started building apps for Teams with .NET using Teams Toolkit for Visual Studio. msft.it/6017jusCR #Microsoft365Dev #TeamsToolkit #VisualStudio
Teams Toolkit for Visual Studio Code & CLI are now GA 🎉 Create, debug, test, & deploy Teams apps, fast. New in this release: 🚨Notification bots ✅Command bots 📧Debug apps in Outlook & Office #Microsoft365Dev Try now: aka.ms/teams-toolkit-build22
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Losing confidence as a PM is frequent. It’s also frequent for developers. It’s why we talk about Imposter Syndrome so much. The most successful people in the tech industry have to be life-long learners. Going beyond your depth is normal and it means that you’re still learning.
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Hello #Unity developers! Wondering why use a debugger instead of Debug.Log() when troubleshooting Unity games? Check out this new video series on how the debugger in #VisualStudio saves you time and helps you be more productive: msft.it/6019nu11z
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John Miller retweeted
Our project github.com/microsoft/Microso… providing custom analyzers for Unity developers keeps growing nicely and ships with new features in each @VisualStudio release. It's always cool to see it running on a real life project: a small thread!
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John Miller retweeted
Build Microsoft Teams apps with .NET & #Blazor using the updated Teams Toolkit.
🎉 New features in #MicrosoftTeams Toolkit make it faster and easier for any developer to build apps for Teams – now available in preview. msft.it/6015VFixD #Microsoft365Dev
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🎉 New features in #MicrosoftTeams Toolkit make it faster and easier for any developer to build apps for Teams – now available in preview. msft.it/6015VFixD #Microsoft365Dev
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John Miller retweeted
New in @VisualStudio 16.9, code completion for compilation symbols, very handy for Unity developers. #UnityTips
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A huge thanks to our friends at @Microsoft, especially @jongalloway, @DomsterFire, @JMatthiesen, and @jmillerdev on the @VisualStudioMac team, @cl_beyer for making that happen), @MadsTorgersen for advice over the years, and @terrajobst for inspiration at the start of the project!
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John Miller retweeted
Microsoft
@Microsoft4 Jan 2021
Real super heroes code. ⌨🦸‍♀ Join the @WonderWomanFilm Game Idea Challenge for a chance to win an Xbox Series X, a #WW84 Xbox controller, and a Surface Book 3 13.5”. The details: msft.it/6001p5jbW NoPurchReq. Open to residents of 50 US (+D.C.), 18+, Ends 1/25/21 PT.
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Game developers, tell us how you make epic stuff!! (and how we can help) 😁
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John Miller retweeted
Check out this most excellent 3-part mini series on working with C# for Unity we found @thepracticaldev. Great info on: 👉 Installation 👉 Scripting 👉 Input 🎓 ➡️ msft.it/6010pKDQA #csharp
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If you use @VisualStudioMac or have used @VisualStudio on Windows and use a Mac, I want your thoughts on some new experiences we're exploring for Visual Studio for Mac. If you're interested, let's meet for an online chat/research study - sign up here: aka.ms/AAafogv
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