Eihab retweeted
Big news.
Shaders is now open source 🔥
Use any of our 200+ WebGPU components in your work. Ship magic in a client site, a template, a product, a library, anything. Plus, you can export code for any framework, for free.
Give it a star: github.com/shader-effects-in…
Eihab retweeted
Here is the raw output from the prompt in my original video. Zero tweaking, zero changes at all. This is exactly what my voice prompt generated.
Eihab retweeted
One of the coolest uses of a text effect that I’ve seen in a long while. Bravo @hermeuscorp!
Eihab retweeted
🕸️ The Museum of the Human Web
A hybrid physical and digital museum celebrating the history of the human-built web.
It looks back on a period of time where everything, from the networks to the memes, came from the minds and hands of people (not machines 🤖).
Check it out 👇
museum.parallel.ai
Looking back, what do you miss most?
Eihab retweeted
Created an animated border beam component library, ready to use with 3 different types and 4 color variations, with dark and light mode support
beam.jakubantalik.com
npm install border-beam
Crazy how at a glance this picture looks realistic, @WeArePlayground did a great job optimizing FH6 on the Series S
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"You’ll settle for good enough, and that’s not good enough."
Al produces motion that works, but feels mediocre, and if you can't tell the difference, you'll ship it. You'll settle for good enough, and that's not good enough.
Train Your Judgement
emilkowal.ski/ui/train-your-…
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> 50 stars. Thank you for the support 🙏
built a lil undo/redo lib. If you're building a visual editor of some sort, this lib might come in handy. Made for VanillaJS, React, Vue, and Svelte:
github.com/eihabkhan/reddojs





























