Team Australia BF6 gamer.

Joined November 2013
So the new @WARDOGS progression is way way too fast. @Brammflakes look at doing a ramp season. Where progression is much slower but as weeks pass a XP Multiplier is added for between 0 and x level and then step up the level and the multiplier as the season progresses.
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This just allows people to start late and catch up quick and also people who start early get to actually experience the early mid and late game states.
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RAINMAKER does it again! @Battlefield REDSEC $10K Cash Cup #3 in the bag. 2 out of 3 Official Tournaments won so far. @OrangePearlFPS @ZooxMW @OCELowKey Big Bench @NiiCH__ (sidelined by real life 🫡) $25K Cash Cup #4 next week. Tournament winning rotate below:
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Did it again. Team Australia are Champions of SnP @Battlefield 8v8. Team Australia does it all 8v8 🏆🏆 12v12 🏆 16v16 🏆 REDSEC 🏆 Team Australia is now retiring as Champions. New Team next week for Cash Cup #2.
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Big day! First APAC @Battlefield REDSEC Cash Cup champions! Sad it wasn't casted last game was a magic clutch moment! The gamers at Team Australia: @NiiCH__ @OrangePearlFPS @ZooxMW Tomorrow we take on SnP Grand Finals in Multiplayer time to take both sides of the game.
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Skill issue. AA Handheld launchers ignore below the radar/40m limit grab a squad and use them. xitter.cf/MydiaStardream/status/…
"Helis are balanced in wardogs". 4 helicopters flying low, machinegunning and rocketing everything in the area. Literally no counterplay. Put a full mag of m249 on one, he flew away effortlessly. Immune to missiles due to altitude. CIWS can't even counter them.
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Skill issue, I rarely see blue lose in Australia. Time to change Lonestar to Southern Cross/Southern Star and change their accents to Australian ones. xitter.cf/pcgamer/status/2099593…
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Pokémon Sleep tournament becoming a reality!?!?! 😲🤣 Surely they get @WonderChefCooks to cast it! 🤭
A competitive sleeping tournament is offering over $12,000 to whoever sleeps the best in Japan Contestants will sleep for 90 minutes while devices measure their sleep quality, depth and stability
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That potato mode is not going to work. Each GPU has a solve for this. Wish you could just tie it to in game frame rate and make it dynamic based on ongoing frames. Or tie it to device ID's which is way harder to change. xitter.cf/WARDOGS/status/2097819…
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She was meant to be bringing me Bahn mi for lunch she finally showed up an hour later and I saw the passenger seat and knew why xitter.cf/kelosaurusTTV/status/2…
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She then made me walk home from work because there was no room in the car. I think I might even end up having no where to sleep tonight.
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昼間はあつ森 夜はバイオハザード 日が暮れる前に帰らないとね
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So @WARDOGS is probably the best modern representation of a FPS sandbox as a dedicated game. Its crazy how much some friction adds to the depth of a game. I put in a lot of hours over the weekend and only scratched the surface.
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Person managing merge conflicts xitter.cf/_OddJob001_/status/209…
It makes me wonder if they know how to use Git properly.
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I do not understand these updates. I know LTM's are for FOMO but like Carrier Strike is only Tsuru? No Wake? Also the Boats are static? Could just do bases on any map and have Titan Mode just become Frontlines Large at this point.
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This isn't the first time either. Tactical Obliteration THE BEST SMALL FORMAT MODE BTW dropped with only 4 maps? It should be on every single one. It should also be one of the modes kept. Its better than both DOM and KOTH and can feel better for warming up than TDM.
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Team AUS 2-0 Team USA in Nations Cup finals xitter.cf/isCryptiK/status/20887…
Bored at work do these guys play?
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