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iAccount based inJapan!
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🥷🏼 ENTJ-A|AIGC|大阪在住
Osaka, Japan
Joined January 2008
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感觉 AGY 这步调跟日本 IT 挺合的,都是稳扎稳打的思路
Antigravity 2.0 now features a dedicated planning mode, just like the Antigravity CLI.
Type /plan and the agent steps back to think through the task, and conduct extensive research, before generating an implementation plan for your review. The agent will ask for your approval before it begins executing on the task.
You can also ask for a plan naturally in your prompt, for a lighter version of a plan.
跟 web2.0 全民玩独立博客那会儿差不多了
我要隆重介绍一下这位推友:
一个不会编程的中医博士,自己做了一个游戏网站。
他是我在武汉 Vibe Coding Club 认识的 Builder。
本职是中医从业者,完全没有程序员背景。
中秋那天,他发来一个自己做的网站。
我打开一看——不是 Demo,不是练习页面,是一个真的可以玩的游戏集合。
美术、3D 模型、音乐、代码,全都用 AI 工具一点点磨出来。
而且他还在继续往里面加新的游戏。我当时真的有点被震到了。
Vibe Coding 最让人着迷的地方可能就是这个:
以前“我不会编程”意味着很多想法只能停在脑子里。
现在,一个学中医的人也可以突然开始做游戏了!
我觉得这才是 AI 真正有意思的地方。
所以说,AI 的发展将粉碎一切为了开发体验提升而创造的语言或工具,返璞归真
I ported the Omarchy screensaver engine (ttfx) from Rust to x86-64 assembler, and it's up to 17x faster!! One-shot translation by Opus 5.5. We keep drilling until the agentic drill bit hits bedrock! github.com/omacom/ttfx/pull/…