Wield powers born from your family’s collective memories to escape a subconscious on the brink of collapse.

Frisco, TX
Joined March 2019
#PitchYaGame Always in Mind is a story-rich action platformer built to delight fans of games like It Takes Two and What Remains of Edith Finch, and movies like The Iron Giant. youtu.be/evofO_OCrZI?si=gHy-… -Wield unbelievable powers born from imagination -Vast surreal locations based on the memories of your family -Gorgeous visuals from the Art Director of Blue Prince -Original soundtrack by SIDE Montreal
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Let's do it, #GameDev Squad: If budget weren't a concern, what does your dream project look like? What genre is it? (Delivered in the safest, most vague "Be wary of lurkers stealing your ideas" manner, of course.) I'll go first (🧵):
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In my heart, I want a sprawling 'A Song of Ice and Fire'-level narrative-focused game where two players CAN'T have the exact same experience. Every little thing -- from what you say to what you do -- matters and leads to branching consequences.
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Characters can transform into entirely different people with shifting motivations as their circumstances change throughout the story. That's the kind of mega-ambitious storytelling only gaming can deliver. But the pain and logistics of developing such a project...
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This is a sample of how 'Always in Mind' handles small, satisfying details. It's also a cathartic way to get back at my parents for all those times they said I was "wasting electricity"! #GameDev #IndieDev #IndieGameDev
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Since you wonderful folks loved seeing a glimpse of 'Always in Mind's fun motion-based mechanics, how about another one for the road? 😎 #GameDev #IndieGameDev #3DPlatformer
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If this doesn't hit its Kickstarter goal, I'm shutting down my studio. (Kidding, of course, but if you can? This is going to be amazing! 😁) #GameDev #IndieDev
Strategy meets magical girl flair in the hand-painted world of Mirage: Miracle Quest, live now on Kickstarter! 👻 Guide tormented spirits to peace 🌟 Meet an endearing cast of allies 🌸 Explore a world inspired by Card Captor Sakura, Undertale, and Dragon Quest
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Fellow Indie Devs (#IndieGameDev Squad Unite!): If you could send a message to your past self at the start of your indie dev career, what would you say?
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In 'Always in Mind', paintings are much more than your eyes can readily see... #IndieGames #Art
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Huh, would you look at that? A cool article? From... "Glizzy"? Wow, they have a free digital magazine?! What a throwback! I might have to dig deeper! 😁
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Liked the responses to yesterday's question, so let's build on that momentum! Fellow Indie Devs (#IndieGameDev Squad Unite!): What's one thing you wish the average player knew about indie gaming? I'll go first (🧵) :
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I wish "indie" didn't carry such a negative weight for some players. They have no idea what they're missing -- their all-time favorite games could be out there, and they'll never experience them. The only thing worse than an unfulfilled artist is an incurious audience.
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Simple navigation? Puzzle-solving tool? That's for me to know, and for all of you to find out in due time! 😉 #GameDev #IndieGameDev #3DPlatformer
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Obviously, I want players to put the controller down and start tap-dancing here. ...What do you mean, "that doesn't seem right"? #MovinandGroovin #LevelDesign #Gaming
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Fellow Indie Devs: What makes you the proudest about your latest project? Take a breather and celebrate yourself! Throw over some clips or screenshots if you're able! 😁 #IndieGames #IndieDev #GameDev
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Being An Indie Developer: A Five-Second Summary #IndieGameDev #IndieGames #IndieDev
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It's that time, folks!
It’s #WishlistWednesday! Want us to repost your #indiegame? ✅ Reply with ONLY your game's name and the storefront link 🔀 Repost this #CelebrateIndies
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What am I doing? Just kickin' it! (Sorry, not sorry -- I enjoy a good bit of wordplay!) #WishlistWednesday #IndieGames #GameDev
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I strive to be transparent about 'Always in Mind's challenges and accomplishments. As part of a team of story-lovers and gamers, we hope to connect with as many like-minded people as possible where and when it counts most! #GameDev
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I'm eager for people to experience Henry's level. It deals with neglect, ambition, and dementia. This is the boldest direction I've ever taken, and I hope we've done our due diligence in portraying such a complex condition! #IndieGameDev #IndieGames #MentalHealth
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