Entombed: An archaeological examination of an Atari 2600 game
arxiv.org/abs/1811.02035
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Atari Asteroids: Creating a Vector Arcade Classic
arcadeblogger.com/2018/10/24…
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Programming principles from the early days of id Software
gamasutra.com/view/news/2793…
Indiegames retweeted
Long Live Arcade but now it's time for something new at Housemarque housemarque.com/arcade-is-de…
The Golden Age of the Video Game Arcade : 1981
adamharkus.com/golden-age-vi…
Indiegames retweeted
A few words on #RetroGaming, #AdventureGames and video games as a form of #ART.
giacomomiceli.com/blog/2017/…
Spelunky creator’s next project is 50 rad retro games in one
polygon.com/platform/amp/201…
Indiegames retweeted
This article about fixing the oldest arcade game with a rom is a great read. edfries.wordpress.com/2017/0…
Indiegames retweeted
Woah, someone already modded Odyssey's mechanics into SM64, using assembly code: youtu.be/YGcsVQB1NAA
Everything wrong with the first three minutes of Thimbleweed Park
rockpapershotgun.com/2017/03…
The glEnd of Zelda(): Automatic 3Dification of NES Games
cs.cmu.edu/~tom7/zelda/
The 14 Deadly Sins Of Graphic-Adventure Design (Or, Why Ron Gilbert Hated Adventure Games)
filfre.net/2015/07/the-14-de… #gamedesign
Teeny Tiny Mansion (TTTM) – text adventure formally proven to have no dead ends
svn.clifford.at/handicraft/2…
#adventuregame
GBA By Example - Drawing and Moving Rectangles
kylehalladay.com/blog/tutori…
Indiegames retweeted
More than 125 devs in #1BitClickerJam !!
Join here > itch.io/jam/1-bit-clicker-ja…
#gamedev #indiedev #gamejam #pixelart #screenshotsaturday #1Bit











