Indiegames (@indiegames_it) profile picture
Italy
Joined December 2011
Photo by Indiegames (@indiegames_it)Photo by Indiegames (@indiegames_it)Photo by Indiegames (@indiegames_it)Photo by Indiegames (@indiegames_it)Photo by Indiegames (@indiegames_it)Photo by Indiegames (@indiegames_it)Photo by Indiegames (@indiegames_it)Photo by Indiegames (@indiegames_it)Photo by Indiegames (@indiegames_it)Photo by Indiegames (@indiegames_it)
Entombed: An archaeological examination of an Atari 2600 game arxiv.org/abs/1811.02035
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Programming principles from the early days of id Software gamasutra.com/view/news/2793…
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Happy 5th birthday @itchio 🎂🎉
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The Golden Age of the Video Game Arcade : 1981 adamharkus.com/golden-age-vi…
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How to Program an NES game in C nesdoug.com/
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Spelunky creator’s next project is 50 rad retro games in one polygon.com/platform/amp/201…
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Indiegames retweeted
Woah, someone already modded Odyssey's mechanics into SM64, using assembly code: youtu.be/YGcsVQB1NAA
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Everything wrong with the first three minutes of Thimbleweed Park rockpapershotgun.com/2017/03…
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The glEnd of Zelda(): Automatic 3Dification of NES Games cs.cmu.edu/~tom7/zelda/
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The 14 Deadly Sins Of Graphic-Adventure Design (Or, Why Ron Gilbert Hated Adventure Games) filfre.net/2015/07/the-14-de… #gamedesign
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Teeny Tiny Mansion (TTTM) – text adventure formally proven to have no dead ends svn.clifford.at/handicraft/2… #adventuregame
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GBA By Example - Drawing and Moving Rectangles kylehalladay.com/blog/tutori…
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