
building 🎨 @gigagrafix
Los Angeles, CA
Joined April 2009
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just put out a huuuuge update to DitherEffect. the app now has more dithering algos & ways to adjust them than any other dithering app out there. massive speedups across every aspect of the app. +gif support (was only video+still before).
people who think anthropic actually lost $80 billion are unserious people who only read headlines.
Sure, Anthropic may have stolen all the world's intellectual property, destroyed the education system, incited mass layoffs among the corporate class, devalued all art and destroyed social trust but somehow they also managed to lose $80 billion in the first half of 2026
robert mine retweeted
Replying to @jon_stokes
In 10 years right wingers will be techno communist utopians and leftists will be anarcho redneck preppers
called it, this guy @peezuschristmas is too scared to put any $ on it, keeps yapping and stalling, even when im offering to let him set the terms lmfao
works on every device, including your phone! completely free here: dithereffect.com/
real life version of this
robert mine retweeted
someone sent this in my agent coding gc last night and I asked opus
“turn this into a video game cutscene, no image generation, code only”
not bad!
robert mine retweeted
First demo: The Minecraft Test.
@kaigen3d works great with AI. The difference with Three.js is that when you're done it runs on Windows, Mac, iPhone, Android *and* the Web. (VR soon!)
oh and it runs at 330+ FPS on a 6 year old laptop gpu.
link to demo + code below🧵
the C engine is finally ready for prime time, it's name is Kaigen.
in the next few days I'll start posting more demos, and re-posting old demos, with playable links and intake forms for a closed beta.
if you're a professional game or 3D app developer who wants to give your users the smoothest possible experience, on *every* platform. DM me.
pretty crazy xitter.cf/Dstudio_ai/status/2096…
GPT-6 Astraこいつヤバいw
リギングバカうまなってる
Astra専用に作った自作のリギング補助アプリ噛ましてるのがでかいとは思うけど、揺れモノまでセットアップしてくれるとは思わなんだ
Tripoでモデル生成→Astraにblenderで全部お任せって感じ。
今回このモデルは、髪・頭・体の3パーツに分割してTripoで生成してます(こうすると綺麗に生成できる)
それをblenderでくっつけるわけですが、それもAstraが全部やってくれました(神)
ここいらでデメリットを話しておきますと、
・Astraのトークン消費がヤバい
・Tripoのクレジット消費がヤバい(表情なしなら全然大丈夫)
・それなりに3DモデルやBlenderのドメイン知識がいる(今回で言うとちゃんと課題を把握して、それをアプリとか作って解決できるか)
偉そうに語ってますが、そこまでムズイことはやってないのでほとんどの人が頑張ればできるんじゃないかな
まあほとんど放置で半日足らずでモデルできてるので遥かにメリットのがでかいと思う!
別キャラとか衣装とか量産しちゃうぞ〜





















