@imperatorfpsi
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Captain of @hypertune_ JOIN MY DISCORD: https://nitter.cf/t.co/Q0u1o8nJyk For business: [email protected] #TunedToWin prev: @futesportsgg , SMI
Joined February 2025
- Tweets2.7K
- Following977
- Followers6.9K
- Likes2.7K
MARVEL RIVALS IGNITE STAGE 2 100% PREDICTION COMPLETED.
BACK TO BACK TO BACK ON OCE.
YOU'RE WELCOME BELIEVERS #IMPERATOROUT
Hey VP SMM.
''Rome wasn't built in a day''
This is what a weak minded team such as VP would say.
However, OUR Rome was built in a day because they were optimized by #HYPERTUNE.
We will show you OUR version of Rome next week, and unlike the real Rome, ours won't burn in 1 day.
VP v HYT / 0-2
#TunedToWin #KQZlowdiffSparkR #SERBIANTERRA #SCOTTISHLION #LEBANESEGOLEM
We gave them the win to give false confidence to @virtuspro__MR , you trashbags are getting #TUNEDDOWN next week. Get that defeat social media post ready.
#TUNEDTOWIN
HYT imperator retweeted
Game day.
Team Hypertune lookin hyper handsome. #tunedtowin
ATTENTION MARVEL RIVALS PLAYERS WHO HAVE FPS ISSUES POST-CONFIG PURGE, READ THIS THREAD + CHECK REPLIES FOR SPECIAL SURPRISE ^_^
IF YOU WANT TO TRY THIS OUT FOR FREE (7 DAYS) AND 50% OFF, USE MY LINK hptn.gg/imperator
(it's free for 7 days so just try it and see if it boosts your fps or not).
I'm like the biggest extrovert out there, give me all your attention, I want my homies to hug the shit out of me 😂
Glad to be a part of this project, we are going to be TUNED for Ignite Stage 2.
Happy to be working with the amazing people at Hypertune & the app has been doing wonders for me FPS-wise.
Built by the best. For the best. Welcome Team Hypertune to Stage 2 of Marvel Rivals Ignite:
🛡️ @imperatorfps
🛡️ @CringeAlarmMR
🛡️ @TeamCaptain001
⚔️ @kqzfps
⚔️ @necros_ow
💉 @CrysisMR_
💉 @only_legs
💉 @kiyoshizz_ttv
🧠 @7Muzoo
💼 @aleOW_ & @Jimboo_Limbo
📊 @aleOW_
IF YOU ARE STRUGGLING WITH FPS CAUSE CONFIGS AREN'T ALLOWED, USE MY AFFILIATE LINK FOR AN ACTUAL INCREASE IN FPS.
hptn.gg/imperator
No one is saying to nerf Gorr,
Gorr is the first hero that they've released that's perfectly balanced and works very well in teamplay.
Not melee hero should be able to 1v3 the backline without the help of your team. This is a TEAM game and if you want to make a play on any melee hero you should talk to your team before you engage and get value out of him.
Keep Gorr as is and let the stats across all ranks / pro play show how he should work.
Goodmorning everyone! Hope your day is going well.
Goodmorning NetEase! Please don't give in to the melee players saying Gorr is terrible and that he needs buffs.
In scrims he is used in two of the high winrate comps as of now, people just don't know how to play him properly yet.
Thank you!
HYT imperator retweeted
I don't what else to do so here is my last shot. I have made a video with all evidence and proof of my wrong ban in Marvel Rivals, due to the (now patched) hitscan bug that was in the game
Here is the youtube link: youtube.com/watch?v=-mHXk_S4…
I would be grateful if anyone spread it
One day you will realize that not every melee hero plays the same or is supposedly a ''flankerly blessed'' character that has to flank and use street fighter 6 mechanics to get kills.
The only melee only player that knows how melee should be played is Lyte, we can leave it at that. There's a reason professional hitscan players are able to pick up Daredevil and Black Cat (Tanuki, Jur3ky, Crazykitty) and become world-class at these heroes.
Melee's are all about timing, knowing when to hit and where to hit. Mechanics make up 20% of the impact you can have on a melee hero. Everyone laughed when hitscan players tried to play dive heroes, they had the right ideas, but couldn't execute the mechanics as good as melee only players. Now that gap has been tightened but the difference is that their game sense is on a whole other level, to the point where they can have the lowest deaths on the game on a supposed ''high death high impact'' character, while still absorbing all the pressure in that game.
1 day melee players will understand.
You either master all DPS sub-catagories, or you're just not good.
Replying to @kqzfps
And one day (mby never), you will realize that melee heroes need tools that give them mechanical depth, such as delayed I-frames that allow players to precisely time their abilities to avoid damage and CC
There is a reason why Magik and Iron Fist have I-frames and there is a reason why other melee heroes, like Daredevil, rely on speed to avoid damage and CC (Righteous Cross)
Your arguments are flawed every single time you talk about anything melee-related because you. don't. play. the. heroes.
You are biased toward your heroes, and that's fine. Everyone has biases. But trying to argue with someone who understands hero design better than you do, will never go well. It will be another 3 Months until you will feel like "trying him out" and admit afterwards that its hard, like you have done in the past