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"Apparently 'e's evolved into the Mystery Finch."
In homage, to the @MrEFinch . Monday's @StudioTeaBreak #MythicalMashup
#Darwin #DinnerJacket #DarwinsFinches
DARWIN’S FINCHES + DINNER JACKET
Ian Martin retweeted
Dev Reveals Secrets Behind Stunning New "3D" Platformer For The ZX Spectrum. timeextension.com/news/2025/…
Ian Martin retweeted
Concept art by Hayao Miyazaki for Howl's Moving Castle (2004), dir. Hayao Miyazaki, Studio Ghibli
I just backed @Retro_Fusion and @Wizwords ‘s ZX Dreams Vol 2 (plus I added in @tandemar “O” game) on @Kickstarter kickstarter.com/projects/zza…
Ian Martin retweeted
Monday #MythicalMashup! ✍️
SELF PORTRAIT as SNAIL
Ian Martin retweeted
Roman mosaic depicting an octopus (Octopus vulgaris), dating from the 2nd or 3rd century AD, originating from Villaquejida, León Province, Spain. Currently on display at the National Archaeological Museum (Museo Arqueológico Nacional) in Madrid, Spain.
Ian Martin retweeted
This is the first of our custom @Immortaljoystix off the line - should be in our hands soon :)
Oh, and Kickstarter tomorrow! shorturl.at/0H9cs
Ian Martin retweeted
FREEZE-ZX issue 1 currently under construction…
freeze64.com/freezezx-issue-…
#ZXSpectrum #SpectrumNext #ZX81 #Speccy
Ian Martin retweeted
40 years ago, in-game maps didn't exist so mags like CRASH and ZZAP! printed them. We (or more often, our readers) would map games by hand, and those efforts were then painted (in this case by Oli Frey) to create incredible bespoke creations like this epic Tir Na Nog map. Fab!
Ian Martin retweeted
Thank you 😊🙏❤️ to all the lovely #ZXSpectrum enthusiasts out there who have already shown their support for FREEZE-ZX. If you’re a #Speccy enthusiast and gamer, then you’re going to *love* this new ZX zine. Coming Summer 2025.
Preorder your copy from:
freeze64.com/freezezx-issue-…
Ian Martin retweeted
For all of you who asked, I'm happy to tell you that #Chaosium just made my map '#Britain in the time of #Arthur #Pendragon' available at their Redbubble Store🥳
redbubble.com/shop/ap/148693…
Ian Martin retweeted
Excited and honored to be giving a talk at Retro Collective about Games That Weren’t and 25 years of uncovering unreleased, cancelled, and forgotten games. It’s been an incredible experience running this project, and I’m excited to share its history, the challenges we’ve faced.
Retro Event: Discover the world of unreleased, cancelled and forgotten games with @fgasking - Frank will be joining us for a day at @RetCollective to share 25 years of investigating this fascinating corner of gaming.
Book now at retrocollective.co.uk/view-e…
Sat 22nd Feb, Stroud, UK
Ian Martin retweeted
In case you missed it, we took a look at rare, never seen IK+ development documents from the archive of the late Archer Maclean, including ideas and graphical concepts that led to creation of the famous fighting game. #Commodore64
gamesthatwerent.com/2024/12/…
Ian Martin retweeted
My new game project now has a name and new home. Now I just need to add a large dose of effort to actually get the thing done. 😋 #blackfordpi #gamedev #monogame #indiedev #pixelart #isometric
bitglint.itch.io/blackford-p…
Ian Martin retweeted
Thrilled to be bringing out a new book set in the #HowToTrainYourDragon world next May, not everyone realises I do the illustrations for these books, here are some of them, ✏️🖌️love these caran d’ache coloured pencils
Ian Martin retweeted
Soooo … I’ve been keeping this one quiet for a bit ! Please tune in to @BBCOne tomorrow at 7pm for something very special ! bbc.co.uk/mediacentre/2024/b…
@CBeebiesHQ #childreninneed @Plum_Agency













































